Package mage.sets.worldwake

Source Code of mage.sets.worldwake.DeathforgeShamanEffect

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package mage.sets.worldwake;

import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.MultikickerCount;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.MultikickerAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetPlayer;

import java.util.UUID;

/**
*
* @author jeffwadsworth
*/
public class DeathforgeShaman extends CardImpl {

    public DeathforgeShaman(UUID ownerId) {
        super(ownerId, 80, "Deathforge Shaman", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{4}{R}");
        this.expansionSetCode = "WWK";
        this.subtype.add("Ogre");
        this.subtype.add("Shaman");

        this.color.setRed(true);
        this.power = new MageInt(4);
        this.toughness = new MageInt(3);

        // Multikicker {R}
        this.addAbility(new MultikickerAbility("{R}"));
       
        // When Deathforge Shaman enters the battlefield, it deals damage to target player equal to twice the number of times it was kicked.
        Ability ability = new EntersBattlefieldTriggeredAbility(new DeathforgeShamanEffect());
        ability.addTarget(new TargetPlayer());
        this.addAbility(ability);
    }

    public DeathforgeShaman(final DeathforgeShaman card) {
        super(card);
    }

    @Override
    public DeathforgeShaman copy() {
        return new DeathforgeShaman(this);
    }
}

class DeathforgeShamanEffect extends OneShotEffect {

    public DeathforgeShamanEffect() {
        super(Outcome.Damage);
        staticText = "it deals damage to target player equal to twice the number of times it was kicked";
    }

    public DeathforgeShamanEffect(final DeathforgeShamanEffect effect) {
        super(effect);
    }

    @Override
    public DeathforgeShamanEffect copy() {
        return new DeathforgeShamanEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        DynamicValue value = new MultikickerCount();
        int damage = value.calculate(game, source, this) * 2;

        Player player = game.getPlayer(source.getFirstTarget());
        if (player != null) {
            player.damage(damage, id, game, false, true);
            return true;
        }
        return false;
    }

}
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