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package mage.sets.visions;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.condition.common.IsStepCondition;
import mage.abilities.costs.common.SacrificeTargetCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.decorator.ConditionalActivatedAbility;
import mage.abilities.effects.common.ReturnSourceFromGraveyardToBattlefieldEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.PhaseStep;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.target.common.TargetControlledCreaturePermanent;
/**
*
* @author Quercitron
*/
public class Necrosavant extends CardImpl {
public Necrosavant(UUID ownerId) {
super(ownerId, 15, "Necrosavant", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{B}{B}{B}");
this.expansionSetCode = "VIS";
this.subtype.add("Zombie");
this.subtype.add("Giant");
this.color.setBlack(true);
this.power = new MageInt(5);
this.toughness = new MageInt(5);
// {3}{B}{B}, Sacrifice a creature: Return Necrosavant from your graveyard to the battlefield. Activate this ability only during your upkeep.
Ability ability = new ConditionalActivatedAbility(Zone.GRAVEYARD,
new ReturnSourceFromGraveyardToBattlefieldEffect(),
new ManaCostsImpl("{3}{B}{B}"),
new IsStepCondition(PhaseStep.UPKEEP),
null
);
ability.addCost(new SacrificeTargetCost(new TargetControlledCreaturePermanent()));
this.addAbility(ability);
}
public Necrosavant(final Necrosavant card) {
super(card);
}
@Override
public Necrosavant copy() {
return new Necrosavant(this);
}
}