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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.urzassaga;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author emerald000
*/
public class Windfall extends CardImpl {
public Windfall(UUID ownerId) {
super(ownerId, 111, "Windfall", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{2}{U}");
this.expansionSetCode = "USG";
this.color.setBlue(true);
// Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way.
this.getSpellAbility().addEffect(new WindfallEffect());
}
public Windfall(final Windfall card) {
super(card);
}
@Override
public Windfall copy() {
return new Windfall(this);
}
}
class WindfallEffect extends OneShotEffect {
WindfallEffect() {
super(Outcome.Discard);
staticText = "Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way.";
}
WindfallEffect(final WindfallEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
int maxDiscarded = 0;
Player sourcePlayer = game.getPlayer(source.getControllerId());
if (sourcePlayer == null) {
return false;
}
for (UUID playerId : sourcePlayer.getInRange()) {
Player player = game.getPlayer(playerId);
if (player != null) {
int discarded = 0;
for (Card c : player.getHand().getCards(game)) {
if (player.discard(c, source, game)) {
discarded++;
}
}
if (discarded > maxDiscarded) {
maxDiscarded = discarded;
}
}
}
for (UUID playerId : sourcePlayer.getInRange()) {
Player player = game.getPlayer(playerId);
if (player != null) {
player.drawCards(maxDiscarded, game);
}
}
return true;
}
@Override
public WindfallEffect copy() {
return new WindfallEffect(this);
}
}