Package mage.sets.urzassaga

Source Code of mage.sets.urzassaga.Turnabout

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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package mage.sets.urzassaga;

import java.util.HashSet;
import java.util.UUID;

import mage.constants.CardType;
import mage.constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.choices.Choice;
import mage.choices.ChoiceImpl;
import mage.constants.Outcome;
import mage.filter.FilterPermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.filter.predicate.permanent.TappedPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetPlayer;

/**
*
* @author Plopman
*/
public class Turnabout extends CardImpl {

   
    public Turnabout(UUID ownerId) {
        super(ownerId, 105, "Turnabout", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{2}{U}{U}");
        this.expansionSetCode = "USG";

        this.color.setBlue(true);

        // Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.
        this.getSpellAbility().addTarget(new TargetPlayer());
        this.getSpellAbility().addEffect(new TurnaboutEffect());

    }

    public Turnabout(final Turnabout card) {
        super(card);
    }

    @Override
    public Turnabout copy() {
        return new Turnabout(this);
    }
}

class TurnaboutEffect extends OneShotEffect {
   
    private static final HashSet<String> choice = new HashSet<String>();
    static{
        choice.add(CardType.ARTIFACT.toString());
        choice.add(CardType.CREATURE.toString());
        choice.add(CardType.LAND.toString());
    }
   
    private static final HashSet<String> choice2 = new HashSet<String>();
    static{
        choice2.add("Untap");
        choice2.add("Tap");
    }
   
    public TurnaboutEffect() {
        super(Outcome.Benefit);
        staticText = "Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls";
    }

    public TurnaboutEffect(final TurnaboutEffect effect) {
        super(effect);
    }

    @Override
    public TurnaboutEffect copy() {
        return new TurnaboutEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player player = game.getPlayer(source.getControllerId());
        UUID target = source.getFirstTarget();
        if(player != null && target != null){
            Choice choiceImpl = new ChoiceImpl();
            choiceImpl.setChoices(choice);
            while(!player.choose(outcome.Neutral, choiceImpl, game));
            CardType type;
            String choosenType = choiceImpl.getChoice();
           
            if(choosenType.equals(CardType.ARTIFACT.toString())){
                type = CardType.ARTIFACT;
            }else if(choosenType.equals(CardType.LAND.toString())){
                type = CardType.LAND;
            }else{
                type = CardType.CREATURE;               
            }
           
            choiceImpl = new ChoiceImpl();
            choiceImpl.setChoices(choice2);
            while(!player.choose(outcome.Neutral, choiceImpl, game));
           
            FilterPermanent filter = new FilterPermanent();
            filter.add(new CardTypePredicate(type));
           
           
            if(choiceImpl.getChoice().equals("Untap")){
                filter.add(new TappedPredicate());
                for (Permanent permanent : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) {
                    if(permanent.getControllerId().equals(target)){
                        permanent.untap(game);
                    }
                }
            }
            else{
                filter.add(Predicates.not(new TappedPredicate()));
                for (Permanent permanent : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) {
                    if(permanent.getControllerId().equals(target)){
                        permanent.tap(game);
                    }
                }
            }
           
           
        }
       
       
        return true;
    }
}
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