Package mage.sets.urzassaga

Source Code of mage.sets.urzassaga.TolarianWindsEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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*
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*        of conditions and the following disclaimer in the documentation and/or other materials
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*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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package mage.sets.urzassaga;

import java.util.Set;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.game.Game;
import mage.players.Player;

/**
*
* @author emerald000
*/
public class TolarianWinds extends CardImpl {

    public TolarianWinds(UUID ownerId) {
        super(ownerId, 104, "Tolarian Winds", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{1}{U}");
        this.expansionSetCode = "USG";

        this.color.setBlue(true);

        // Discard all the cards in your hand, then draw that many cards.
        this.getSpellAbility().addEffect(new TolarianWindsEffect());
    }

    public TolarianWinds(final TolarianWinds card) {
        super(card);
    }

    @Override
    public TolarianWinds copy() {
        return new TolarianWinds(this);
    }
}

class TolarianWindsEffect extends OneShotEffect {

    TolarianWindsEffect() {
        super(Outcome.DrawCard);
        this.staticText = "Discard all the cards in your hand, then draw that many cards";
    }

    TolarianWindsEffect(final TolarianWindsEffect effect) {
        super(effect);
    }

    @Override
    public TolarianWindsEffect copy() {
        return new TolarianWindsEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player player = game.getPlayer(source.getControllerId());
        if (player != null) {
            Set<Card> cardsInHand = player.getHand().getCards(game);
            int amount = cardsInHand.size();
            for (Card card : cardsInHand) {
                player.discard(card, source, game);
            }
            player.drawCards(amount, game);
            return true;
        }
        return false;
    }
}
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