Package mage.sets.urzassaga

Source Code of mage.sets.urzassaga.PariahEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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package mage.sets.urzassaga;

import java.util.UUID;
import mage.abilities.Ability;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.keyword.EnchantAbility;
import mage.cards.CardImpl;
import mage.constants.Duration;
import mage.game.Game;
import mage.game.events.DamagePlayerEvent;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.target.TargetPermanent;
import mage.target.common.TargetCreaturePermanent;

/**
*
* @author Backfir3
*/
public class Pariah extends CardImpl {

    public Pariah(UUID ownerId) {
        super(ownerId, 28, "Pariah", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{2}{W}");
        this.expansionSetCode = "USG";
        this.subtype.add("Aura");
        this.color.setWhite(true);

        // Enchant creature
        TargetPermanent auraTarget = new TargetCreaturePermanent();
        this.getSpellAbility().addTarget(auraTarget);
        this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature));
        this.addAbility(new EnchantAbility(auraTarget.getTargetName()));
        // All damage that would be dealt to you is dealt to enchanted creature instead.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new PariahEffect()));
    }

    public Pariah(final Pariah card) {
        super(card);
    }

    @Override
    public Pariah copy() {
        return new Pariah(this);
    }
}

class PariahEffect extends ReplacementEffectImpl {
    PariahEffect() {
        super(Duration.WhileOnBattlefield, Outcome.RedirectDamage);
        staticText = "All damage that would be dealt to you is dealt to enchanted creature instead";
    }

    PariahEffect(final PariahEffect effect) {
        super(effect);
    }

    @Override
    public boolean replaceEvent(GameEvent event, Ability source, Game game) {
        DamagePlayerEvent damageEvent = (DamagePlayerEvent) event;
    Permanent equipment = game.getPermanent(source.getSourceId());
    if(equipment != null){
            Permanent p = game.getPermanent(equipment.getAttachedTo());
      if (p != null) {
        p.damage(damageEvent.getAmount(), event.getSourceId(), game, damageEvent.isCombatDamage(), damageEvent.isPreventable());
        return true;
      }
    }
        return true;
    }

    @Override
    public boolean applies(GameEvent event, Ability source, Game game) {
        if (event.getType() == GameEvent.EventType.DAMAGE_PLAYER && event.getPlayerId().equals(source.getControllerId()))
            return true;
        return false;
    }

    @Override
    public boolean apply(Game game, Ability source) {
        return true;
    }

    @Override
    public PariahEffect copy() {
        return new PariahEffect(this);
    }
}
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