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package mage.sets.urzassaga;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.filter.common.FilterPermanentCard;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.players.Player;
import mage.target.common.TargetCardInHand;
/**
*
* @author jonubuu
*/
public class GoblinLackey extends CardImpl {
public GoblinLackey(UUID ownerId) {
super(ownerId, 190, "Goblin Lackey", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{R}");
this.expansionSetCode = "USG";
this.subtype.add("Goblin");
this.color.setRed(true);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield.
this.addAbility(new GoblinLackeyTriggeredAbility());
}
public GoblinLackey(final GoblinLackey card) {
super(card);
}
@Override
public GoblinLackey copy() {
return new GoblinLackey(this);
}
}
class GoblinLackeyTriggeredAbility extends TriggeredAbilityImpl {
public GoblinLackeyTriggeredAbility() {
super(Zone.BATTLEFIELD, new GoblinLackeyEffect(), true);
}
public GoblinLackeyTriggeredAbility(final GoblinLackeyTriggeredAbility ability) {
super(ability);
}
@Override
public GoblinLackeyTriggeredAbility copy() {
return new GoblinLackeyTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.DAMAGED_PLAYER && event.getSourceId().equals(this.sourceId)
&& game.getOpponents(this.getControllerId()).contains(event.getTargetId())) {
return true;
}
return false;
}
@Override
public String getRule() {
return "Whenever {this} deals damage to an opponent, you may put a Goblin permanent card from your hand onto the battlefield.";
}
}
class GoblinLackeyEffect extends OneShotEffect {
public GoblinLackeyEffect() {
super(Outcome.PutCreatureInPlay);
this.staticText = "you may put a Goblin permanent card from your hand onto the battlefield";
}
public GoblinLackeyEffect(final GoblinLackeyEffect effect) {
super(effect);
}
@Override
public GoblinLackeyEffect copy() {
return new GoblinLackeyEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller == null) {
return false;
}
FilterPermanentCard filter = new FilterPermanentCard("Goblin permanent card from your hand");
filter.add(new SubtypePredicate("Goblin"));
TargetCardInHand target = new TargetCardInHand(filter);
if (controller.choose(Outcome.PutCreatureInPlay, target, source.getSourceId(), game)) {
Card card = game.getCard(target.getFirstTarget());
if (card != null) {
controller.putOntoBattlefieldWithInfo(card, game, Zone.HAND, source.getSourceId());
} else {
return false;
}
}
return true;
}
}