Package mage.sets.urzassaga

Source Code of mage.sets.urzassaga.GoblinLackeyEffect

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package mage.sets.urzassaga;

import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.filter.common.FilterPermanentCard;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.players.Player;
import mage.target.common.TargetCardInHand;

/**
*
* @author jonubuu
*/
public class GoblinLackey extends CardImpl {

    public GoblinLackey(UUID ownerId) {
        super(ownerId, 190, "Goblin Lackey", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{R}");
        this.expansionSetCode = "USG";
        this.subtype.add("Goblin");

        this.color.setRed(true);
        this.power = new MageInt(1);
        this.toughness = new MageInt(1);

        // Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield.
        this.addAbility(new GoblinLackeyTriggeredAbility());
    }

    public GoblinLackey(final GoblinLackey card) {
        super(card);
    }

    @Override
    public GoblinLackey copy() {
        return new GoblinLackey(this);
    }
}

class GoblinLackeyTriggeredAbility extends TriggeredAbilityImpl {

    public GoblinLackeyTriggeredAbility() {
        super(Zone.BATTLEFIELD, new GoblinLackeyEffect(), true);
    }

    public GoblinLackeyTriggeredAbility(final GoblinLackeyTriggeredAbility ability) {
        super(ability);
    }

    @Override
    public GoblinLackeyTriggeredAbility copy() {
        return new GoblinLackeyTriggeredAbility(this);
    }

    @Override
    public boolean checkTrigger(GameEvent event, Game game) {
        if (event.getType() == GameEvent.EventType.DAMAGED_PLAYER && event.getSourceId().equals(this.sourceId)
                && game.getOpponents(this.getControllerId()).contains(event.getTargetId())) {
            return true;
        }
        return false;
    }

    @Override
    public String getRule() {
        return "Whenever {this} deals damage to an opponent, you may put a Goblin permanent card from your hand onto the battlefield.";
    }
}

class GoblinLackeyEffect extends OneShotEffect {

    public GoblinLackeyEffect() {
        super(Outcome.PutCreatureInPlay);
        this.staticText = "you may put a Goblin permanent card from your hand onto the battlefield";
    }

    public GoblinLackeyEffect(final GoblinLackeyEffect effect) {
        super(effect);
    }

    @Override
    public GoblinLackeyEffect copy() {
        return new GoblinLackeyEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player controller = game.getPlayer(source.getControllerId());
        if (controller == null) {
            return false;
        }
        FilterPermanentCard filter = new FilterPermanentCard("Goblin permanent card from your hand");
        filter.add(new SubtypePredicate("Goblin"));
        TargetCardInHand target = new TargetCardInHand(filter);
        if (controller.choose(Outcome.PutCreatureInPlay, target, source.getSourceId(), game)) {
            Card card = game.getCard(target.getFirstTarget());
            if (card != null) {
                controller.putOntoBattlefieldWithInfo(card, game, Zone.HAND, source.getSourceId());
            } else {
                return false;
            }
        }
        return true;
    }
}
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