Package mage.sets.urzassaga

Source Code of mage.sets.urzassaga.GoblinCadetsChangeControlEffect

/*
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package mage.sets.urzassaga;

import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.BlocksOrBecomesBlockedTriggeredAbility;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.SubLayer;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetOpponent;

/**
*
* @author LevelX2
*/
public class GoblinCadets extends CardImpl {

    public GoblinCadets(UUID ownerId) {
        super(ownerId, 189, "Goblin Cadets", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{R}");
        this.expansionSetCode = "USG";
        this.subtype.add("Goblin");

        this.color.setRed(true);
        this.power = new MageInt(2);
        this.toughness = new MageInt(1);

        // Whenever Goblin Cadets blocks or becomes blocked, target opponent gains control of it.
        Ability ability = new BlocksOrBecomesBlockedTriggeredAbility(new GoblinCadetsChangeControlEffect(), false);
        ability.addTarget(new TargetOpponent());
        this.addAbility(ability);

    }

    public GoblinCadets(final GoblinCadets card) {
        super(card);
    }

    @Override
    public GoblinCadets copy() {
        return new GoblinCadets(this);
    }
}

class GoblinCadetsChangeControlEffect extends ContinuousEffectImpl {

    public GoblinCadetsChangeControlEffect() {
        super(Duration.Custom, Layer.ControlChangingEffects_2, SubLayer.NA, Outcome.GainControl);
        staticText = "target opponent gains control of {this}";
    }

    public GoblinCadetsChangeControlEffect(final GoblinCadetsChangeControlEffect effect) {
        super(effect);
    }

    @Override
    public GoblinCadetsChangeControlEffect copy() {
        return new GoblinCadetsChangeControlEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Permanent permanent = game.getPermanent(source.getSourceId());
        if (permanent != null) {
            return permanent.changeControllerId(source.getFirstTarget(), game);
        }
        return false;
    }

}
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