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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.urzassaga;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.constants.TargetController;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetOpponent;
/**
*
* @author Backfir3
*/
public class Bulwark extends CardImpl {
public Bulwark(UUID ownerId) {
super(ownerId, 178, "Bulwark", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{3}{R}{R}");
this.expansionSetCode = "USG";
this.color.setRed(true);
// At the beginning of your upkeep, Bulwark deals X damage to target opponent, where X is
// the number of cards in your hand minus the number of cards in that player's hand.
Ability ability = new BeginningOfUpkeepTriggeredAbility(new BulwarkDamageEffect(), TargetController.YOU, false);
ability.addTarget(new TargetOpponent());
this.addAbility(ability);
}
public Bulwark(final Bulwark card) {
super(card);
}
@Override
public Bulwark copy() {
return new Bulwark(this);
}
}
class BulwarkDamageEffect extends OneShotEffect {
public BulwarkDamageEffect() {
super(Outcome.Damage);
staticText = "Bulwark deals X damage to target opponent, where X is the number of cards in your hand minus the number of cards in that player's hand";
}
public BulwarkDamageEffect(final BulwarkDamageEffect effect) {
super(effect);
}
@Override
public BulwarkDamageEffect copy() {
return new BulwarkDamageEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player opponent = game.getPlayer(targetPointer.getFirst(game, source));
Player controller = game.getPlayer(source.getControllerId());
if (opponent != null && controller != null) {
int amount = controller.getHand().size() - opponent.getHand().size();
if(amount > 0) {
opponent.damage(amount, source.getSourceId(), game, false, true);
return true;
}
}
return false;
}
}