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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.urzassaga;
import java.util.UUID;
import mage.constants.*;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.keyword.EnchantAbility;
import mage.cards.CardImpl;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.TargetPermanent;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author Backfir3
*/
public class Bravado extends CardImpl {
public Bravado(UUID ownerId) {
super(ownerId, 177, "Bravado", Rarity.COMMON, new CardType[]{CardType.ENCHANTMENT}, "{1}{R}");
this.expansionSetCode = "USG";
this.subtype.add("Aura");
this.color.setRed(true);
// Enchant creature
TargetPermanent auraTarget = new TargetCreaturePermanent();
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature));
Ability ability = new EnchantAbility(auraTarget.getTargetName());
this.addAbility(ability);
// Enchanted creature gets +1/+1 for each other creature you control.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BravadoBoostEnchantedEffect()));
}
public Bravado(final Bravado card) {
super(card);
}
@Override
public Bravado copy() {
return new Bravado(this);
}
}
class BravadoBoostEnchantedEffect extends ContinuousEffectImpl {
public BravadoBoostEnchantedEffect() {
super(Duration.WhileOnBattlefield, Layer.PTChangingEffects_7, SubLayer.ModifyPT_7c, Outcome.BoostCreature);
staticText = "Enchanted creature gets +1/+1 for each other creature you control";
}
public BravadoBoostEnchantedEffect(final BravadoBoostEnchantedEffect effect) {
super(effect);
}
@Override
public BravadoBoostEnchantedEffect copy() {
return new BravadoBoostEnchantedEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent();
int count = game.getBattlefield().count(filter, source.getSourceId(), source.getControllerId(), game) - 1;
if (count > 0) {
Permanent enchantment = game.getPermanent(source.getSourceId());
if (enchantment != null && enchantment.getAttachedTo() != null) {
Permanent creature = game.getPermanent(enchantment.getAttachedTo());
if (creature != null) {
creature.addPower(count);
creature.addToughness(count);
return true;
}
}
}
return false;
}
}