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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.urzaslegacy;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbility;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.decorator.ConditionalTriggeredAbility;
import mage.abilities.effects.common.DestroyAllEffect;
import mage.abilities.effects.common.SacrificeSourceEffect;
import mage.cards.CardImpl;
import mage.constants.TargetController;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;
/**
*
* @author Plopman
*/
public class PlanarCollapse extends CardImpl {
public PlanarCollapse(UUID ownerId) {
super(ownerId, 18, "Planar Collapse", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{1}{W}");
this.expansionSetCode = "ULG";
this.color.setWhite(true);
// At the beginning of your upkeep, if there are four or more creatures on the battlefield, sacrifice Planar Collapse and destroy all creatures. They can't be regenerated.
TriggeredAbility ability = new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new SacrificeSourceEffect(), TargetController.YOU, false);
ability.addEffect(new DestroyAllEffect(new FilterCreaturePermanent(), true));
PlanarCollapseCondition contition = new PlanarCollapseCondition();
this.addAbility(new ConditionalTriggeredAbility(ability, contition, "At the beginning of your upkeep, if there are four or more creatures on the battlefield, sacrifice {this} and destroy all creatures. They can't be regenerated"));
}
public PlanarCollapse(final PlanarCollapse card) {
super(card);
}
@Override
public PlanarCollapse copy() {
return new PlanarCollapse(this);
}
class PlanarCollapseCondition implements mage.abilities.condition.Condition {
@Override
public boolean apply(Game game, Ability source) {
return game.getBattlefield().count(new FilterCreaturePermanent(), source.getSourceId(), source.getControllerId(), game) >= 4;
}
}
}