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package mage.sets.urzaslegacy;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.continious.SetPowerToughnessSourceEffect;
import mage.abilities.keyword.ShroudAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.game.Game;
import mage.players.Player;
import java.util.UUID;
/**
*
* @author Plopman
*/
public class MultaniMaroSorcerer extends CardImpl {
public MultaniMaroSorcerer(UUID ownerId) {
super(ownerId, 107, "Multani, Maro-Sorcerer", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{4}{G}{G}");
this.expansionSetCode = "ULG";
this.supertype.add("Legendary");
this.subtype.add("Elemental");
this.color.setGreen(true);
this.power = new MageInt(0);
this.toughness = new MageInt(0);
// Shroud
this.addAbility(ShroudAbility.getInstance());
// Multani, Maro-Sorcerer's power and toughness are each equal to the total number of cards in all players' hands.
this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetPowerToughnessSourceEffect(new CardsInHandCount(), Duration.EndOfGame)));
}
public MultaniMaroSorcerer(final MultaniMaroSorcerer card) {
super(card);
}
@Override
public MultaniMaroSorcerer copy() {
return new MultaniMaroSorcerer(this);
}
}
class CardsInHandCount implements DynamicValue {
@Override
public int calculate(Game game, Ability sourceAbility, Effect effect) {
int count = 0;
for (UUID playerId: game.getPlayer(sourceAbility.getControllerId()).getInRange()) {
Player player = game.getPlayer(playerId);
if (player != null)
{
count += player.getHand().size();
}
}
return count;
}
@Override
public DynamicValue copy() {
return new CardsInHandCount();
}
@Override
public String getMessage() {
return "the total number of cards in all players' hands";
}
@Override
public String toString() {
return "1";
}
}