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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.urzasdestiny;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.DealsDamageToAPlayerAttachedTriggeredAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.ReturnToHandTargetEffect;
import mage.abilities.keyword.EnchantAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.ControllerIdPredicate;
import mage.game.Game;
import mage.target.Target;
import mage.target.TargetPermanent;
import mage.target.common.TargetCreaturePermanent;
import mage.target.targetpointer.FirstTargetPointer;
/**
*
* @author LevelX2
*/
public class SigilOfSleep extends CardImpl {
public SigilOfSleep(UUID ownerId) {
super(ownerId, 46, "Sigil of Sleep", Rarity.COMMON, new CardType[]{CardType.ENCHANTMENT}, "{U}");
this.expansionSetCode = "UDS";
this.subtype.add("Aura");
this.color.setBlue(true);
// Enchant creature
TargetPermanent auraTarget = new TargetCreaturePermanent();
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.AddAbility));
Ability ability = new EnchantAbility(auraTarget.getTargetName());
this.addAbility(ability);
// Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand.
Effect effect = new ReturnToHandTargetEffect();
effect.setText("return target creature that player controls to its owner's hand");
ability = new DealsDamageToAPlayerAttachedTriggeredAbility(effect, "enchanted", false, true);
this.addAbility(ability);
}
@Override
public void adjustTargets(Ability ability, Game game) {
if (ability instanceof DealsDamageToAPlayerAttachedTriggeredAbility) {
UUID playerId = ability.getEffects().get(0).getTargetPointer().getFirst(game, ability);
if (playerId != null) {
FilterCreaturePermanent filter = new FilterCreaturePermanent("creature that player controls");
filter.add(new ControllerIdPredicate(playerId));
Target target = new TargetCreaturePermanent(filter);
ability.getTargets().clear();
ability.addTarget(target);
ability.getEffects().get(0).setTargetPointer(new FirstTargetPointer());
}
}
}
public SigilOfSleep(final SigilOfSleep card) {
super(card);
}
@Override
public SigilOfSleep copy() {
return new SigilOfSleep(this);
}
}