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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.torment;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.LeavesBattlefieldTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetPlayer;
import mage.util.CardUtil;
/**
*
* @author LevelX2
*/
public class SoulScourge extends CardImpl {
public SoulScourge(UUID ownerId) {
super(ownerId, 85, "Soul Scourge", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{4}{B}");
this.expansionSetCode = "TOR";
this.subtype.add("Nightmare");
this.subtype.add("Horror");
this.color.setBlack(true);
this.power = new MageInt(3);
this.toughness = new MageInt(2);
// Flying
this.addAbility(FlyingAbility.getInstance());
// When Soul Scourge enters the battlefield, target player loses 3 life.
Ability ability = new EntersBattlefieldTriggeredAbility(new SoulScourgeEntersEffect(), false);
ability.addTarget(new TargetPlayer());
this.addAbility(ability);
// When Soul Scourge leaves the battlefield, that player gains 3 life.
this.addAbility(new LeavesBattlefieldTriggeredAbility(new SoulScourgeLeavesEffect(), false));
}
public SoulScourge(final SoulScourge card) {
super(card);
}
@Override
public SoulScourge copy() {
return new SoulScourge(this);
}
}
class SoulScourgeEntersEffect extends OneShotEffect {
public SoulScourgeEntersEffect() {
super(Outcome.LoseLife);
this.staticText = "target player loses 3 life";
}
public SoulScourgeEntersEffect(final SoulScourgeEntersEffect effect) {
super(effect);
}
@Override
public SoulScourgeEntersEffect copy() {
return new SoulScourgeEntersEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(this.getTargetPointer().getFirst(game, source));
if (player != null) {
player.loseLife(3, game);
game.getState().setValue(CardUtil.getCardZoneString("targetPlayer", source.getSourceId(), game), player.getId());
return true;
}
return false;
}
}
class SoulScourgeLeavesEffect extends OneShotEffect {
public SoulScourgeLeavesEffect() {
super(Outcome.Benefit);
this.staticText = "that player gains 3 life";
}
public SoulScourgeLeavesEffect(final SoulScourgeLeavesEffect effect) {
super(effect);
}
@Override
public SoulScourgeLeavesEffect copy() {
return new SoulScourgeLeavesEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Object object = game.getState().getValue(CardUtil.getCardZoneString("targetPlayer", source.getSourceId(), game));
if (object instanceof UUID) {
Player player = game.getPlayer((UUID) object);
if (player != null) {
player.gainLife(3, game);
return true;
}
}
return false;
}
}