Package mage.sets.torment

Source Code of mage.sets.torment.MesmericFiendLeaveEffect

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package mage.sets.torment;

import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.LeavesBattlefieldTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterNonlandCard;
import mage.game.ExileZone;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetCard;
import mage.target.common.TargetOpponent;
import mage.util.CardUtil;

/**
*
* @author LevelX2
*/
public class MesmericFiend extends CardImpl {

    public MesmericFiend(UUID ownerId) {
        super(ownerId, 69, "Mesmeric Fiend", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{1}{B}");
        this.expansionSetCode = "TOR";
        this.subtype.add("Nightmare");
        this.subtype.add("Horror");

        this.color.setBlack(true);
        this.power = new MageInt(1);
        this.toughness = new MageInt(1);

        // When Mesmeric Fiend enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card.
        Ability ability = new EntersBattlefieldTriggeredAbility(new MesmericFiendExileEffect(), false);
        ability.addTarget(new TargetOpponent());
        this.addAbility(ability);

        // When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.
        this.addAbility(new LeavesBattlefieldTriggeredAbility(new MesmericFiendLeaveEffect(), false ));
    }

    public MesmericFiend(final MesmericFiend card) {
        super(card);
    }

    @Override
    public MesmericFiend copy() {
        return new MesmericFiend(this);
    }
}
class MesmericFiendExileEffect extends OneShotEffect {

    public MesmericFiendExileEffect() {
        super(Outcome.Exile);
        this.staticText = "target opponent reveals his or her hand and you choose a nonland card from it. Exile that card";
    }

    public MesmericFiendExileEffect(final MesmericFiendExileEffect effect) {
        super(effect);
    }

    @Override
    public MesmericFiendExileEffect copy() {
        return new MesmericFiendExileEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player controller = game.getPlayer(source.getControllerId());
        Player opponent = game.getPlayer(source.getFirstTarget());
        Permanent sourcePermanent = game.getPermanentOrLKIBattlefield(source.getSourceId());
        if (controller != null && opponent != null && sourcePermanent != null) {
            opponent.revealCards(sourcePermanent.getName(), opponent.getHand(), game);

            TargetCard target = new TargetCard(Zone.PICK, new FilterNonlandCard("nonland card to exile"));
            if (controller.choose(Outcome.Exile, opponent.getHand(), target, game)) {
                Card card = opponent.getHand().get(target.getFirstTarget(), game);
                if (card != null) {
                    controller.moveCardToExileWithInfo(card, CardUtil.getCardExileZoneId(game, source), sourcePermanent.getName(), source.getSourceId(), game, Zone.HAND);
                }
            }

            return true;
        }
        return false;
    }


}

class MesmericFiendLeaveEffect extends OneShotEffect {

    public MesmericFiendLeaveEffect() {
        super(Outcome.ReturnToHand);
        this.staticText = "return the exiled card to its owner's hand";
    }

    public MesmericFiendLeaveEffect(final MesmericFiendLeaveEffect effect) {
        super(effect);
    }

    @Override
    public MesmericFiendLeaveEffect copy() {
        return new MesmericFiendLeaveEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player controller = game.getPlayer(source.getControllerId());
        if (controller != null) {
            ExileZone exZone = game.getExile().getExileZone(CardUtil.getCardExileZoneId(game, source));
            if (exZone != null) {
                for (Card card : exZone.getCards(game)) {
                    if (card != null) {
                        controller.moveCardToHandWithInfo(card, source.getSourceId(), game, Zone.EXILED);
                    }
                }
                return true;
            }
        }
        return false;
    }
}
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