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package mage.sets.torment;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.LeavesBattlefieldTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterNonlandCard;
import mage.game.ExileZone;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetCard;
import mage.target.common.TargetOpponent;
import mage.util.CardUtil;
/**
*
* @author LevelX2
*/
public class MesmericFiend extends CardImpl {
public MesmericFiend(UUID ownerId) {
super(ownerId, 69, "Mesmeric Fiend", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{1}{B}");
this.expansionSetCode = "TOR";
this.subtype.add("Nightmare");
this.subtype.add("Horror");
this.color.setBlack(true);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// When Mesmeric Fiend enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card.
Ability ability = new EntersBattlefieldTriggeredAbility(new MesmericFiendExileEffect(), false);
ability.addTarget(new TargetOpponent());
this.addAbility(ability);
// When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.
this.addAbility(new LeavesBattlefieldTriggeredAbility(new MesmericFiendLeaveEffect(), false ));
}
public MesmericFiend(final MesmericFiend card) {
super(card);
}
@Override
public MesmericFiend copy() {
return new MesmericFiend(this);
}
}
class MesmericFiendExileEffect extends OneShotEffect {
public MesmericFiendExileEffect() {
super(Outcome.Exile);
this.staticText = "target opponent reveals his or her hand and you choose a nonland card from it. Exile that card";
}
public MesmericFiendExileEffect(final MesmericFiendExileEffect effect) {
super(effect);
}
@Override
public MesmericFiendExileEffect copy() {
return new MesmericFiendExileEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
Player opponent = game.getPlayer(source.getFirstTarget());
Permanent sourcePermanent = game.getPermanentOrLKIBattlefield(source.getSourceId());
if (controller != null && opponent != null && sourcePermanent != null) {
opponent.revealCards(sourcePermanent.getName(), opponent.getHand(), game);
TargetCard target = new TargetCard(Zone.PICK, new FilterNonlandCard("nonland card to exile"));
if (controller.choose(Outcome.Exile, opponent.getHand(), target, game)) {
Card card = opponent.getHand().get(target.getFirstTarget(), game);
if (card != null) {
controller.moveCardToExileWithInfo(card, CardUtil.getCardExileZoneId(game, source), sourcePermanent.getName(), source.getSourceId(), game, Zone.HAND);
}
}
return true;
}
return false;
}
}
class MesmericFiendLeaveEffect extends OneShotEffect {
public MesmericFiendLeaveEffect() {
super(Outcome.ReturnToHand);
this.staticText = "return the exiled card to its owner's hand";
}
public MesmericFiendLeaveEffect(final MesmericFiendLeaveEffect effect) {
super(effect);
}
@Override
public MesmericFiendLeaveEffect copy() {
return new MesmericFiendLeaveEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
ExileZone exZone = game.getExile().getExileZone(CardUtil.getCardExileZoneId(game, source));
if (exZone != null) {
for (Card card : exZone.getCards(game)) {
if (card != null) {
controller.moveCardToHandWithInfo(card, source.getSourceId(), game, Zone.EXILED);
}
}
return true;
}
}
return false;
}
}