Package mage.sets.timespiral

Source Code of mage.sets.timespiral.SuddenSpoilingEffect

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package mage.sets.timespiral;

import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.keyword.SplitSecondAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.SubLayer;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetPlayer;

/**
*
* @author LevelX2
*/
public class SuddenSpoiling extends CardImpl {

    public SuddenSpoiling(UUID ownerId) {
        super(ownerId, 135, "Sudden Spoiling", Rarity.RARE, new CardType[]{CardType.INSTANT}, "{1}{B}{B}");
        this.expansionSetCode = "TSP";

        this.color.setBlack(true);

        // Split second
        this.addAbility(new SplitSecondAbility());
        // Until end of turn, creatures target player controls lose all abilities and have base power and toughness 0/2.
        this.getSpellAbility().addEffect(new SuddenSpoilingEffect(Duration.EndOfTurn));
        this.getSpellAbility().addTarget(new TargetPlayer());

    }

    public SuddenSpoiling(final SuddenSpoiling card) {
        super(card);
    }

    @Override
    public SuddenSpoiling copy() {
        return new SuddenSpoiling(this);
    }
}

class SuddenSpoilingEffect extends ContinuousEffectImpl {

    public SuddenSpoilingEffect(Duration duration) {
        super(duration, Outcome.LoseAbility);
        staticText = "Until end of turn, creatures target player controls lose all abilities and have base power and toughness 0/2";
    }

    public SuddenSpoilingEffect(final SuddenSpoilingEffect effect) {
        super(effect);
    }

    @Override
    public SuddenSpoilingEffect copy() {
        return new SuddenSpoilingEffect(this);
    }

    @Override
    public void init(Ability source, Game game) {
        super.init(source, game);
        Player player = game.getPlayer(this.getTargetPointer().getFirst(game, source));
        if (player != null) {
            for (Permanent perm: game.getState().getBattlefield().getAllActivePermanents(new FilterCreaturePermanent(), player.getId(), game)) {
                objects.add(perm.getId());
            }
        }
    }

    @Override
    public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
        Player player = game.getPlayer(this.getTargetPointer().getFirst(game, source));
        if (player != null) {
            for (Permanent permanent : game.getState().getBattlefield().getAllActivePermanents(new FilterCreaturePermanent(), player.getId(), game)) {
                switch (layer) {
                    case AbilityAddingRemovingEffects_6:
                        permanent.removeAllAbilities(source.getSourceId(), game);
                        break;
                    case PTChangingEffects_7:
                        if (sublayer.equals(SubLayer.SetPT_7b)) {
                            if(objects.contains(permanent.getId())){
                                permanent.getPower().setValue(0);
                                permanent.getToughness().setValue(2);
                            }
                        }
                }
            }
            return true;
        }
        return false;
    }

    @Override
    public boolean apply(Game game, Ability source) {
        return false;
    }

    @Override
    public boolean hasLayer(Layer layer) {
        return layer == Layer.AbilityAddingRemovingEffects_6 || layer == Layer.PTChangingEffects_7;
    }

}
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