/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.timespiral;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.AsEntersBattlefieldAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DamageSelfEffect;
import mage.abilities.keyword.IndestructibleAbility;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetPlayer;
/**
*
* @author North
*/
public class StuffyDoll extends CardImpl {
public StuffyDoll(UUID ownerId) {
super(ownerId, 264, "Stuffy Doll", Rarity.RARE, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{5}");
this.expansionSetCode = "TSP";
this.subtype.add("Construct");
this.power = new MageInt(0);
this.toughness = new MageInt(1);
// As Stuffy Doll enters the battlefield, choose a player.
this.addAbility(new AsEntersBattlefieldAbility(new StuffyDollChoosePlayerEffect()));
// Stuffy Doll is indestructible.
this.addAbility(IndestructibleAbility.getInstance());
// Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player.
this.addAbility(new StuffyDollTriggeredAbility());
// {tap}: Stuffy Doll deals 1 damage to itself.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new DamageSelfEffect(1), new TapSourceCost()));
}
public StuffyDoll(final StuffyDoll card) {
super(card);
}
@Override
public StuffyDoll copy() {
return new StuffyDoll(this);
}
}
class StuffyDollChoosePlayerEffect extends OneShotEffect {
public StuffyDollChoosePlayerEffect() {
super(Outcome.Detriment);
this.staticText = "choose a player";
}
public StuffyDollChoosePlayerEffect(final StuffyDollChoosePlayerEffect effect) {
super(effect);
}
@Override
public StuffyDollChoosePlayerEffect copy() {
return new StuffyDollChoosePlayerEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
Permanent permanent = game.getPermanent(source.getSourceId());
if (player != null && permanent != null) {
TargetPlayer target = new TargetPlayer();
if (player.choose(this.outcome, target, source.getSourceId(), game)) {
Player chosenPlayer = game.getPlayer(target.getFirstTarget());
if (chosenPlayer != null) {
game.informPlayers(permanent.getName() + ": " + player.getName() + " has chosen " + chosenPlayer.getName());
game.getState().setValue(permanent.getId() + "_player", target.getFirstTarget());
return true;
}
}
}
return false;
}
}
class StuffyDollTriggeredAbility extends TriggeredAbilityImpl {
public StuffyDollTriggeredAbility() {
super(Zone.BATTLEFIELD, new StuffyDollGainLifeEffect());
}
public StuffyDollTriggeredAbility(final StuffyDollTriggeredAbility effect) {
super(effect);
}
@Override
public StuffyDollTriggeredAbility copy() {
return new StuffyDollTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.DAMAGED_CREATURE && event.getTargetId().equals(this.sourceId)) {
this.getEffects().get(0).setValue("damageAmount", event.getAmount());
return true;
}
return false;
}
@Override
public String getRule() {
return "Whenever {this} is dealt damage, " + super.getRule();
}
}
class StuffyDollGainLifeEffect extends OneShotEffect {
public StuffyDollGainLifeEffect() {
super(Outcome.GainLife);
staticText = "it deals that much damage to the chosen player";
}
public StuffyDollGainLifeEffect(final StuffyDollGainLifeEffect effect) {
super(effect);
}
@Override
public StuffyDollGainLifeEffect copy() {
return new StuffyDollGainLifeEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
UUID playerId = (UUID) game.getState().getValue(source.getSourceId() + "_player");
Player player = game.getPlayer(playerId);
if (player != null && player.isInGame()) {
player.damage((Integer) this.getValue("damageAmount"), source.getSourceId(), game, false, true);
}
return true;
}
}