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package mage.sets.timespiral;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.DelayedTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.SacrificeSourceCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ReturnToBattlefieldUnderYourControlTargetEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.ZoneChangeEvent;
import mage.target.Target;
import mage.target.common.TargetCreaturePermanent;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author Plopman
*/
public class SaffiEriksdotter extends CardImpl {
public SaffiEriksdotter(UUID ownerId) {
super(ownerId, 245, "Saffi Eriksdotter", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{G}{W}");
this.expansionSetCode = "TSP";
this.supertype.add("Legendary");
this.subtype.add("Human");
this.subtype.add("Scout");
this.color.setGreen(true);
this.color.setWhite(true);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Sacrifice Saffi Eriksdotter: When target creature is put into your graveyard from the battlefield this turn, return that card to the battlefield.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new SaffiEriksdotterEffect(), new SacrificeSourceCost());
Target target = new TargetCreaturePermanent(new FilterCreaturePermanent());
ability.addTarget(target);
this.addAbility(ability);
}
public SaffiEriksdotter(final SaffiEriksdotter card) {
super(card);
}
@Override
public SaffiEriksdotter copy() {
return new SaffiEriksdotter(this);
}
}
class SaffiEriksdotterEffect extends OneShotEffect {
public SaffiEriksdotterEffect() {
super(Outcome.PutCreatureInPlay);
this.staticText = "When target creature is put into your graveyard from the battlefield this turn, return that card to the battlefield";
}
public SaffiEriksdotterEffect(final SaffiEriksdotterEffect effect) {
super(effect);
}
@Override
public SaffiEriksdotterEffect copy() {
return new SaffiEriksdotterEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
DelayedTriggeredAbility delayedAbility = new SaffiEriksdotterDelayedTriggeredAbility(new FixedTarget(this.getTargetPointer().getFirst(game, source)));
delayedAbility.setSourceId(source.getSourceId());
delayedAbility.setControllerId(source.getControllerId());
game.addDelayedTriggeredAbility(delayedAbility);
return false;
}
}
class SaffiEriksdotterDelayedTriggeredAbility extends DelayedTriggeredAbility {
protected FixedTarget fixedTarget;
public SaffiEriksdotterDelayedTriggeredAbility(FixedTarget fixedTarget) {
super(new ReturnToBattlefieldUnderYourControlTargetEffect(), Duration.EndOfTurn);
this.getEffects().get(0).setTargetPointer(fixedTarget);
this.fixedTarget = fixedTarget;
}
public SaffiEriksdotterDelayedTriggeredAbility(final SaffiEriksdotterDelayedTriggeredAbility ability) {
super(ability);
this.fixedTarget = ability.fixedTarget;
}
@Override
public SaffiEriksdotterDelayedTriggeredAbility copy() {
return new SaffiEriksdotterDelayedTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.ZONE_CHANGE && ((ZoneChangeEvent) event).isDiesEvent()) {
if (fixedTarget.getFirst(game, this).equals(event.getTargetId())) {
if(this.getControllerId().equals(event.getPlayerId())){
return true;
}
}
}
return false;
}
@Override
public String getRule() {
return "When target creature is put into your graveyard from the battlefield this turn, " + super.getRule();
}
}