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package mage.sets.timespiral;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.SuspendAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.game.Game;
import mage.players.Player;
import mage.players.PlayerList;
import mage.target.Target;
import mage.target.common.TargetCardInHand;
/**
*
* @author emerald000
*/
public class Hypergenesis extends CardImpl {
public Hypergenesis(UUID ownerId) {
super(ownerId, 201, "Hypergenesis", Rarity.RARE, new CardType[]{CardType.SORCERY}, "");
this.expansionSetCode = "TSP";
this.color.setGreen(true);
// Suspend 3-{1}{G}{G}
this.addAbility(new SuspendAbility(3, new ManaCostsImpl("{1}{G}{G}"), this));
// Starting with you, each player may put an artifact, creature, enchantment, or land card from his or her hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.
this.getSpellAbility().addEffect(new HypergenesisEffect());
}
public Hypergenesis(final Hypergenesis card) {
super(card);
}
@Override
public Hypergenesis copy() {
return new Hypergenesis(this);
}
}
@SuppressWarnings("unchecked")
class HypergenesisEffect extends OneShotEffect {
private static final FilterCard filter = new FilterCard("an artifact, creature, enchantment, or land card");
static {
filter.add(Predicates.or(new CardTypePredicate(CardType.ARTIFACT), new CardTypePredicate(CardType.CREATURE), new CardTypePredicate(CardType.ENCHANTMENT), new CardTypePredicate(CardType.LAND)));
}
HypergenesisEffect() {
super(Outcome.PutCardInPlay);
this.staticText = "Starting with you, each player may put an artifact, creature, enchantment, or land card from his or her hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.";
}
HypergenesisEffect(final HypergenesisEffect effect) {
super(effect);
}
@Override
public HypergenesisEffect copy() {
return new HypergenesisEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
PlayerList playerList = game.getState().getPlayerList();
while (!playerList.get().equals(source.getControllerId()) && controller.isInGame()) {
playerList.getNext();
}
Player currentPlayer = game.getPlayer(playerList.get());
UUID firstInactivePlayer = null;
Target target = new TargetCardInHand(filter);
while (controller.isInGame()) {
if (currentPlayer != null && controller.getInRange().contains(currentPlayer.getId())) {
if (firstInactivePlayer == null) {
firstInactivePlayer = currentPlayer.getId();
}
target.clearChosen();
if (target.canChoose(source.getSourceId(), currentPlayer.getId(), game)
&& currentPlayer.chooseUse(outcome, "Put card from your hand to play?", game)) {
if (target.chooseTarget(outcome, currentPlayer.getId(), source, game)) {
Card card = game.getCard(target.getFirstTarget());
if (card != null) {
currentPlayer.putOntoBattlefieldWithInfo(card, game, Zone.HAND, source.getSourceId());
firstInactivePlayer = null;
}
}
}
}
// get next player
playerList.getNext();
currentPlayer = game.getPlayer(playerList.get());
// if all player since this player didn't put permanent in play finish the process
if (currentPlayer.getId().equals(firstInactivePlayer)) {
break;
}
}
return true;
}
return false;
}
}