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package mage.sets.timespiral;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.effects.common.SacrificeControllerEffect;
import mage.abilities.keyword.FlashbackAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.SubLayer;
import mage.constants.TimingRule;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.filter.FilterPermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.game.Game;
import mage.game.events.DamageCreatureEvent;
import mage.game.events.GameEvent;
import mage.target.common.TargetCardInYourGraveyard;
/**
*
* @author emerald000
*/
public class DralnuLichLord extends CardImpl {
private static final FilterCard filter = new FilterCard("instant or sorcery card in your graveyard");
static {
filter.add(Predicates.or(
new CardTypePredicate(CardType.INSTANT),
new CardTypePredicate(CardType.SORCERY)));
}
public DralnuLichLord(UUID ownerId) {
super(ownerId, 237, "Dralnu, Lich Lord", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{U}{B}");
this.expansionSetCode = "TSP";
this.supertype.add("Legendary");
this.subtype.add("Zombie");
this.subtype.add("Wizard");
this.color.setBlack(true);
this.color.setBlue(true);
this.power = new MageInt(3);
this.toughness = new MageInt(3);
// If damage would be dealt to Dralnu, Lich Lord, sacrifice that many permanents instead.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new DralnuLichLordReplacementEffect()));
// {tap}: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DralnuLichLordFlashbackEffect(), new TapSourceCost());
ability.addTarget(new TargetCardInYourGraveyard(filter));
this.addAbility(ability);
}
public DralnuLichLord(final DralnuLichLord card) {
super(card);
}
@Override
public DralnuLichLord copy() {
return new DralnuLichLord(this);
}
}
class DralnuLichLordReplacementEffect extends ReplacementEffectImpl {
DralnuLichLordReplacementEffect() {
super(Duration.WhileOnBattlefield, Outcome.Sacrifice);
staticText = "If damage would be dealt to {this}, sacrifice that many permanents instead";
}
DralnuLichLordReplacementEffect(final DralnuLichLordReplacementEffect effect) {
super(effect);
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
DamageCreatureEvent damageEvent = (DamageCreatureEvent) event;
new SacrificeControllerEffect(new FilterPermanent(), damageEvent.getAmount(), "").apply(game, source);
return true;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
return event.getType() == GameEvent.EventType.DAMAGE_CREATURE && event.getTargetId().equals(source.getSourceId());
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public DralnuLichLordReplacementEffect copy() {
return new DralnuLichLordReplacementEffect(this);
}
}
class DralnuLichLordFlashbackEffect extends ContinuousEffectImpl {
DralnuLichLordFlashbackEffect() {
super(Duration.EndOfTurn, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
this.staticText = "target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost";
}
DralnuLichLordFlashbackEffect(final DralnuLichLordFlashbackEffect effect) {
super(effect);
}
@Override
public DralnuLichLordFlashbackEffect copy() {
return new DralnuLichLordFlashbackEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Card card = game.getCard(targetPointer.getFirst(game, source));
if (card != null) {
FlashbackAbility ability;
if (card.getCardType().contains(CardType.INSTANT)) {
ability = new FlashbackAbility(card.getManaCost(), TimingRule.INSTANT);
}
else {
ability = new FlashbackAbility(card.getManaCost(), TimingRule.SORCERY);
}
ability.setSourceId(card.getId());
ability.setControllerId(card.getOwnerId());
game.getState().addOtherAbility(card.getId(), ability);
return true;
}
return false;
}
}