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package mage.sets.theros;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.DiesTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ContinuousRuleModifiyingEffectImpl;
import mage.abilities.effects.common.ExileSourceEffect;
import mage.abilities.effects.common.ReturnToHandFromGraveyardAllEffect;
import mage.abilities.effects.common.combat.CantBeBlockedByOneEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterCreatureCard;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.stack.StackObject;
/**
*
* @author LevelX2
*/
public class UnderworldCerberus extends CardImpl {
public UnderworldCerberus(UUID ownerId) {
super(ownerId, 208, "Underworld Cerberus", Rarity.MYTHIC, new CardType[]{CardType.CREATURE}, "{3}{B}{R}");
this.expansionSetCode = "THS";
this.subtype.add("Hound");
this.color.setRed(true);
this.color.setBlack(true);
this.power = new MageInt(6);
this.toughness = new MageInt(6);
// Underworld Cerberus can't be blocked except by three or more creatures.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new CantBeBlockedByOneEffect(3)));
// Cards in graveyards can't be the targets of spells or abilities.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new UnderworldCerberusEffect()));
// When Underworld Cerberus dies, exile it and each player returns all creature cards from his or her graveyard to his or her hand.
Ability ability = new DiesTriggeredAbility(new ExileSourceEffect());
ability.addEffect(new ReturnToHandFromGraveyardAllEffect(new FilterCreatureCard("creature cards")));
this.addAbility(ability);
}
public UnderworldCerberus(final UnderworldCerberus card) {
super(card);
}
@Override
public UnderworldCerberus copy() {
return new UnderworldCerberus(this);
}
}
class UnderworldCerberusEffect extends ContinuousRuleModifiyingEffectImpl {
public UnderworldCerberusEffect() {
super(Duration.WhileOnBattlefield, Outcome.Benefit);
staticText = "Cards in graveyards can't be the targets of spells or abilities";
}
public UnderworldCerberusEffect(final UnderworldCerberusEffect effect) {
super(effect);
}
@Override
public UnderworldCerberusEffect copy() {
return new UnderworldCerberusEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (event.getType() == GameEvent.EventType.TARGET) {
Card targetCard = game.getCard(event.getTargetId());
StackObject stackObject = (StackObject) game.getStack().getStackObject(event.getSourceId());
if (targetCard != null && stackObject != null) {
Zone zone = game.getState().getZone(targetCard.getId());
if (zone != null && (zone == Zone.GRAVEYARD)) {
return true;
}
}
}
return false;
}
}