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package mage.sets.theros;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTappedAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.HeroicAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.game.Game;
/**
*
* @author LevelX2
*/
public class TormentedHero extends CardImpl {
public TormentedHero(UUID ownerId) {
super(ownerId, 108, "Tormented Hero", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{B}");
this.expansionSetCode = "THS";
this.subtype.add("Human");
this.subtype.add("Warrior");
this.color.setBlack(true);
this.power = new MageInt(2);
this.toughness = new MageInt(1);
// Tormented Hero enters the battlefield tapped.
this.addAbility(new EntersBattlefieldTappedAbility());
// Heroic - Whenever you cast a spell that targets Tormented Hero, each opponent loses 1 life. You gain life equal to the life lost this way.
this.addAbility(new HeroicAbility(new EachOpponentLosesYouGainSumLifeEffect()));
}
public TormentedHero(final TormentedHero card) {
super(card);
}
@Override
public TormentedHero copy() {
return new TormentedHero(this);
}
}
class EachOpponentLosesYouGainSumLifeEffect extends OneShotEffect {
public EachOpponentLosesYouGainSumLifeEffect() {
super(Outcome.Damage);
staticText = "Each opponent loses 1 life. You gain life equal to the life lost this way";
}
public EachOpponentLosesYouGainSumLifeEffect(final EachOpponentLosesYouGainSumLifeEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
int lostLife = 0;
for (UUID opponentId : game.getOpponents(source.getControllerId())) {
lostLife += game.getPlayer(opponentId).loseLife(1, game);
}
game.getPlayer(source.getControllerId()).gainLife(lostLife, game);
return true;
}
@Override
public EachOpponentLosesYouGainSumLifeEffect copy() {
return new EachOpponentLosesYouGainSumLifeEffect(this);
}
}