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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.theros;
import java.util.UUID;
import mage.MageInt;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.BecomesMonstrousSourceTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.abilities.keyword.HasteAbility;
import mage.abilities.keyword.MonstrosityAbility;
import mage.abilities.keyword.ProtectionAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.filter.FilterObject;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author LevelX2
*/
public class StormbreathDragon extends CardImpl {
private static final FilterObject filter = new FilterObject("white");
static {
filter.add(new ColorPredicate(ObjectColor.WHITE));
}
public StormbreathDragon(UUID ownerId) {
super(ownerId, 143, "Stormbreath Dragon", Rarity.MYTHIC, new CardType[]{CardType.CREATURE}, "{3}{R}{R}");
this.expansionSetCode = "THS";
this.subtype.add("Dragon");
this.color.setRed(true);
this.power = new MageInt(4);
this.toughness = new MageInt(4);
// Flying
this.addAbility(FlyingAbility.getInstance());
// Haste
this.addAbility(HasteAbility.getInstance());
// protection from white
this.addAbility(new ProtectionAbility(filter));
// {5}{R}{R}: Monstrosity 3.
this.addAbility(new MonstrosityAbility("{5}{R}{R}",3));
// When Stormbreath Dragon becomes monstrous, it deals damage to each opponent equal to the number of cards in that player's hand.
this.addAbility(new BecomesMonstrousSourceTriggeredAbility(new StormbreathDragonDamageEffect()));
}
public StormbreathDragon(final StormbreathDragon card) {
super(card);
}
@Override
public StormbreathDragon copy() {
return new StormbreathDragon(this);
}
}
class StormbreathDragonDamageEffect extends OneShotEffect {
public StormbreathDragonDamageEffect() {
super(Outcome.Damage);
this.staticText = "it deals damage to each opponent equal to the number of cards in that player's hand";
}
public StormbreathDragonDamageEffect(final StormbreathDragonDamageEffect effect) {
super(effect);
}
@Override
public StormbreathDragonDamageEffect copy() {
return new StormbreathDragonDamageEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
for (UUID opponentId : game.getOpponents(source.getControllerId())) {
Player opponent = game.getPlayer(opponentId);
if (opponent != null) {
int damage = opponent.getHand().size();
if (damage > 0) {
opponent.damage(damage, source.getSourceId(), game, false, true);
}
}
}
return true;
}
}