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package mage.sets.theros;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.dynamicvalue.common.DevotionCount;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.continious.BoostTargetEffect;
import mage.abilities.effects.common.continious.GainAbilityControlledEffect;
import mage.abilities.effects.common.continious.LoseCreatureTypeSourceEffect;
import mage.abilities.keyword.IndestructibleAbility;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.ColoredManaSymbol;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author LevelX2
*/
public class NyleaGodOfTheHunt extends CardImpl {
public NyleaGodOfTheHunt(UUID ownerId) {
super(ownerId, 166, "Nylea, God of the Hunt", Rarity.MYTHIC, new CardType[]{CardType.ENCHANTMENT, CardType.CREATURE}, "{3}{G}");
this.expansionSetCode = "THS";
this.supertype.add("Legendary");
this.subtype.add("God");
this.color.setGreen(true);
this.power = new MageInt(6);
this.toughness = new MageInt(6);
// Indestructible
this.addAbility(IndestructibleAbility.getInstance());
// As long as your devotion to white is less than five, Nylea isn't a creature.<i>(Each {G} in the mana costs of permanents you control counts towards your devotion to green.)</i>
Effect effect = new LoseCreatureTypeSourceEffect(new DevotionCount(ColoredManaSymbol.G), 5);
effect.setText("As long as your devotion to green is less than five, Nylea isn't a creature.<i>(Each {G} in the mana costs of permanents you control counts towards your devotion to green.)</i>");
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
// Other creatures you control have trample.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityControlledEffect(TrampleAbility.getInstance(), Duration.WhileOnBattlefield, new FilterCreaturePermanent(), true)));
// {3}{G}: Target creature gets +2/+2 until end of turn.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostTargetEffect(2,2, Duration.EndOfTurn), new ManaCostsImpl("{3}{G}"));
ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability);
}
public NyleaGodOfTheHunt(final NyleaGodOfTheHunt card) {
super(card);
}
@Override
public NyleaGodOfTheHunt copy() {
return new NyleaGodOfTheHunt(this);
}
}