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package mage.sets.theros;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.Condition;
import mage.abilities.decorator.ConditionalRestrictionEffect;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.combat.CantAttackAllSourceEffect;
import mage.abilities.effects.common.turn.AddExtraTurnControllerEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.game.Game;
/**
*
* @author LevelX2
*/
public class MedomaiTheAgeless extends CardImpl {
public MedomaiTheAgeless(UUID ownerId) {
super(ownerId, 196, "Medomai the Ageless", Rarity.MYTHIC, new CardType[]{CardType.CREATURE}, "{4}{W}{U}");
this.expansionSetCode = "THS";
this.supertype.add("Legendary");
this.subtype.add("Sphinx");
this.color.setBlue(true);
this.color.setWhite(true);
this.power = new MageInt(4);
this.toughness = new MageInt(4);
// Flying
this.addAbility(FlyingAbility.getInstance());
// Whenever Medomai the Ageless deals combat damage to a player, take an extra turn after this one.
this.addAbility(new DealsCombatDamageToAPlayerTriggeredAbility(new AddExtraTurnControllerEffect(), false));
// Medomai the Ageless can't attack during extra turns.
Effect effect = new ConditionalRestrictionEffect(new CantAttackAllSourceEffect(Duration.WhileOnBattlefield), ExtraTurnCondition.getInstance());
effect.setText("{this} can't attack during extra turns");
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
}
public MedomaiTheAgeless(final MedomaiTheAgeless card) {
super(card);
}
@Override
public MedomaiTheAgeless copy() {
return new MedomaiTheAgeless(this);
}
}
class ExtraTurnCondition implements Condition {
private static ExtraTurnCondition fInstance = null;
private ExtraTurnCondition() {}
public static Condition getInstance() {
if (fInstance == null) {
fInstance = new ExtraTurnCondition();
}
return fInstance;
}
@Override
public boolean apply(Game game, Ability source) {
return game.getState().isExtraTurn();
}
}