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package mage.sets.theros;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.abilities.effects.common.GainLifeEffect;
import mage.abilities.effects.common.continious.GainAbilityControlledEffect;
import mage.abilities.effects.common.counter.AddCountersTargetEffect;
import mage.abilities.keyword.DeathtouchAbility;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.filter.FilterCard;
import mage.filter.common.FilterAttackingCreature;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.AbilityPredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetCardInYourGraveyard;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author LevelX2
*/
public class BowOfNylea extends CardImpl {
private static final FilterCreaturePermanent filterFlying = new FilterCreaturePermanent("creature with flying");
static {
filterFlying.add(new AbilityPredicate(FlyingAbility.class));
}
public BowOfNylea(UUID ownerId) {
super(ownerId, 153, "Bow of Nylea", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT, CardType.ARTIFACT}, "{1}{G}{G}");
this.expansionSetCode = "THS";
this.supertype.add("Legendary");
this.color.setGreen(true);
// Attacking creatures you control have deathtouch.
GainAbilityControlledEffect gainEffect = new GainAbilityControlledEffect(DeathtouchAbility.getInstance(), Duration.WhileOnBattlefield, new FilterAttackingCreature("Attacking creatures"), false);
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, gainEffect));
// {1}{G}, {T}: Choose one - Put a +1/+1 counter on target creature;
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD,
new AddCountersTargetEffect(CounterType.P1P1.createInstance()),
new ManaCostsImpl("{1}{G}"));
ability.addTarget(new TargetCreaturePermanent());
ability.addCost(new TapSourceCost());
// or Bow of Nylea deals 2 damage to target creature with flying;
Mode mode = new Mode();
mode.getEffects().add(new DamageTargetEffect(2));
Target target = new TargetCreaturePermanent(filterFlying);
mode.getTargets().add(target);
ability.addMode(mode);
// or you gain 3 life;
mode = new Mode();
mode.getEffects().add(new GainLifeEffect(3));
ability.addMode(mode);
// or put up to four target cards from your graveyard on the bottom of your library in any order.
mode = new Mode();
mode.getEffects().add(new PutCardsFromGraveyardToLibraryEffect());
mode.getTargets().add(new TargetCardInYourGraveyard(0,4, new FilterCard()));
ability.addMode(mode);
this.addAbility(ability);
}
public BowOfNylea(final BowOfNylea card) {
super(card);
}
@Override
public BowOfNylea copy() {
return new BowOfNylea(this);
}
}
class PutCardsFromGraveyardToLibraryEffect extends OneShotEffect {
public PutCardsFromGraveyardToLibraryEffect() {
super(Outcome.Detriment);
this.staticText = "put up to four target cards from your graveyard on the bottom of your library in any order";
}
public PutCardsFromGraveyardToLibraryEffect(final PutCardsFromGraveyardToLibraryEffect effect) {
super(effect);
}
@Override
public PutCardsFromGraveyardToLibraryEffect copy() {
return new PutCardsFromGraveyardToLibraryEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
Cards cards = new CardsImpl();
for (UUID cardId : this.getTargetPointer().getTargets(game, source)) {
Card card = controller.getGraveyard().get(cardId, game);
if (card != null) {
cards.add(card);
}
}
return controller.putCardsOnBottomOfLibrary(cards, game, source, true);
}
return false;
}
}