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package mage.sets.theros;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.effects.common.continious.BecomesCreatureTargetEffect;
import mage.abilities.keyword.HeroicAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.filter.common.FilterLandPermanent;
import mage.game.permanent.token.Token;
import mage.target.common.TargetControlledPermanent;
/**
*
* @author LevelX2
*/
public class AnthousaSetessanHero extends CardImpl {
public AnthousaSetessanHero(UUID ownerId) {
super(ownerId, 149, "Anthousa, Setessan Hero", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{G}{G}");
this.expansionSetCode = "THS";
this.supertype.add("Legendary");
this.subtype.add("Human");
this.subtype.add("Warrior");
this.color.setGreen(true);
this.power = new MageInt(4);
this.toughness = new MageInt(5);
// <i>Heroic</i> - Whenever you cast a spell that targets Anthousa, Setessan Hero, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They're still lands.
Ability ability = new HeroicAbility(new BecomesCreatureTargetEffect(new AnthousaWarriorToken(), "lands", Duration.EndOfTurn));
ability.addTarget(new TargetControlledPermanent(0,3,new FilterLandPermanent("lands"), false));
this.addAbility(ability);
}
public AnthousaSetessanHero(final AnthousaSetessanHero card) {
super(card);
}
@Override
public AnthousaSetessanHero copy() {
return new AnthousaSetessanHero(this);
}
}
class AnthousaWarriorToken extends Token {
public AnthousaWarriorToken() {
super("", "2/2 Warrior creatures");
cardType.add(CardType.CREATURE);
subtype.add("Warrior");
power = new MageInt(2);
toughness = new MageInt(2);
}
}