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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.tempest;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.cards.CardImpl;
import mage.filter.FilterPermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
/**
*
* @author Plopman
*/
public class SeaMonster extends CardImpl {
public SeaMonster(UUID ownerId) {
super(ownerId, 85, "Sea Monster", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{4}{U}{U}");
this.expansionSetCode = "TMP";
this.subtype.add("Serpent");
this.color.setBlue(true);
this.power = new MageInt(6);
this.toughness = new MageInt(6);
// Sea Monster can't attack unless defending player controls an Island.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new SeaMonsterEffect()));
}
public SeaMonster(final SeaMonster card) {
super(card);
}
@Override
public SeaMonster copy() {
return new SeaMonster(this);
}
}
class SeaMonsterEffect extends ReplacementEffectImpl {
public SeaMonsterEffect() {
super(Duration.WhileOnBattlefield, Outcome.Detriment);
staticText = "{this} can't attack unless defending player controls an Island";
}
public SeaMonsterEffect(final SeaMonsterEffect effect) {
super(effect);
}
@Override
public SeaMonsterEffect copy() {
return new SeaMonsterEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
return true;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (event.getType() == GameEvent.EventType.DECLARE_ATTACKER && source.getSourceId().equals(event.getSourceId())) {
FilterPermanent filter = new FilterPermanent();
filter.add(new SubtypePredicate("Island"));
if (game.getBattlefield().countAll(filter, event.getTargetId(), game) == 0) {
return true;
}
}
return false;
}
}