Package mage.sets.tempest

Source Code of mage.sets.tempest.LegacysAllure

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.tempest;

import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.SacrificeSourceCost;
import mage.abilities.effects.common.continious.GainControlTargetEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.counters.Counter;
import mage.filter.Filter;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.PowerPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetCreaturePermanent;

/**
*
* @author LevelX2
*/
public class LegacysAllure extends CardImpl {

    public LegacysAllure(UUID ownerId) {
        super(ownerId, 71, "Legacy's Allure", Rarity.UNCOMMON, new CardType[]{CardType.ENCHANTMENT}, "{U}{U}");
        this.expansionSetCode = "TMP";

        this.color.setBlue(true);

        // At the beginning of your upkeep, you may put a treasure counter on Legacy's Allure.
        this.addAbility(new BeginningOfUpkeepTriggeredAbility(new AddCountersSourceEffect(new Counter("treasure")), TargetController.YOU, true));

        // Sacrifice Legacy's Allure: Gain control of target creature with power less than or equal to the number of treasure counters on Legacy's Allure.
        Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new GainControlTargetEffect(Duration.EndOfGame, true),new SacrificeSourceCost());
        ability.addTarget(new TargetCreaturePermanent(new FilterCreaturePermanent("creature with power less than or equal to the number of treasure counters on Legacy's Allure")));
        this.addAbility(ability);
    }

    public LegacysAllure(final LegacysAllure card) {
        super(card);
    }

    @Override
    public void adjustTargets(Ability ability, Game game) {
        if (ability instanceof SimpleActivatedAbility) {
            Permanent sourcePermanent = game.getPermanent(ability.getSourceId());
            if (sourcePermanent != null) {
                int numbCounters = sourcePermanent.getCounters().getCount("treasure");
                FilterCreaturePermanent filter = new FilterCreaturePermanent("creature with power less than or equal to the number of treasure counters on Legacy's Allure");
                filter.add(new PowerPredicate(Filter.ComparisonType.LessThan, numbCounters + 1));
                ability.getTargets().clear();
                ability.getTargets().add(new TargetCreaturePermanent(filter));
            }
        }
    }

    @Override
    public LegacysAllure copy() {
        return new LegacysAllure(this);
    }
}
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