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package mage.sets.tempest;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.SacrificeSourceCost;
import mage.abilities.effects.common.continious.GainControlTargetEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.counters.Counter;
import mage.filter.Filter;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.PowerPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author LevelX2
*/
public class LegacysAllure extends CardImpl {
public LegacysAllure(UUID ownerId) {
super(ownerId, 71, "Legacy's Allure", Rarity.UNCOMMON, new CardType[]{CardType.ENCHANTMENT}, "{U}{U}");
this.expansionSetCode = "TMP";
this.color.setBlue(true);
// At the beginning of your upkeep, you may put a treasure counter on Legacy's Allure.
this.addAbility(new BeginningOfUpkeepTriggeredAbility(new AddCountersSourceEffect(new Counter("treasure")), TargetController.YOU, true));
// Sacrifice Legacy's Allure: Gain control of target creature with power less than or equal to the number of treasure counters on Legacy's Allure.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new GainControlTargetEffect(Duration.EndOfGame, true),new SacrificeSourceCost());
ability.addTarget(new TargetCreaturePermanent(new FilterCreaturePermanent("creature with power less than or equal to the number of treasure counters on Legacy's Allure")));
this.addAbility(ability);
}
public LegacysAllure(final LegacysAllure card) {
super(card);
}
@Override
public void adjustTargets(Ability ability, Game game) {
if (ability instanceof SimpleActivatedAbility) {
Permanent sourcePermanent = game.getPermanent(ability.getSourceId());
if (sourcePermanent != null) {
int numbCounters = sourcePermanent.getCounters().getCount("treasure");
FilterCreaturePermanent filter = new FilterCreaturePermanent("creature with power less than or equal to the number of treasure counters on Legacy's Allure");
filter.add(new PowerPredicate(Filter.ComparisonType.LessThan, numbCounters + 1));
ability.getTargets().clear();
ability.getTargets().add(new TargetCreaturePermanent(filter));
}
}
}
@Override
public LegacysAllure copy() {
return new LegacysAllure(this);
}
}