Package mage.sets.tempest

Source Code of mage.sets.tempest.JackalPup

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
*  Redistribution and use in source and binary forms, with or without modification, are
*  permitted provided that the following conditions are met:
*
*     1. Redistributions of source code must retain the above copyright notice, this list of
*        conditions and the following disclaimer.
*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
*
*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
*  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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package mage.sets.tempest;

import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.DealtDamageToSourceTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.game.Game;
import mage.players.Player;

/**
*
* @author jeffwadsworth
*
*/
public class JackalPup extends CardImpl {

    public JackalPup(UUID ownerId) {
        super(ownerId, 183, "Jackal Pup", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{R}");
        this.expansionSetCode = "TMP";
        this.subtype.add("Hound");

        this.color.setRed(true);
        this.power = new MageInt(2);
        this.toughness = new MageInt(1);

        // Whenever Jackal Pup is dealt damage, it deals that much damage to you.
        this.addAbility(new DealtDamageToSourceTriggeredAbility(Zone.BATTLEFIELD, new JackalPupEffect(), false));

    }

    public JackalPup(final JackalPup card) {
        super(card);
    }

    @Override
    public JackalPup copy() {
        return new JackalPup(this);
    }
}

class JackalPupEffect extends OneShotEffect {

    public JackalPupEffect() {
        super(Outcome.Damage);
        staticText = "it deals that much damage to you";
    }

    public JackalPupEffect(final JackalPupEffect effect) {
        super(effect);
    }

    @Override
    public JackalPupEffect copy() {
        return new JackalPupEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player you = game.getPlayer(source.getControllerId());
        if (you != null) {
            you.damage((Integer) this.getValue("damage"), source.getSourceId(), game, false, true);
        }
        return true;
    }

}
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