Package mage.sets.stronghold

Source Code of mage.sets.stronghold.SacredGround

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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package mage.sets.stronghold;

import java.util.UUID;

import mage.MageObject;
import mage.abilities.ActivatedAbility;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.common.ReturnToBattlefieldUnderYourControlTargetEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.ZoneChangeEvent;
import mage.game.permanent.Permanent;
import mage.game.stack.Spell;
import mage.game.stack.StackAbility;
import mage.game.stack.StackObject;
import mage.target.targetpointer.FixedTarget;

/**
*
* @author dustinconrad
*/
public class SacredGround extends CardImpl {

    public SacredGround(UUID ownerId) {
        super(ownerId, 112, "Sacred Ground", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{1}{W}");
        this.expansionSetCode = "STH";

        this.color.setWhite(true);

        // Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.
        this.addAbility(new SacredGroundTriggeredAbility());
    }

    public SacredGround(final SacredGround card) {
        super(card);
    }

    @Override
    public SacredGround copy() {
        return new SacredGround(this);
    }
}

class SacredGroundTriggeredAbility extends TriggeredAbilityImpl {

    SacredGroundTriggeredAbility() {
        super(Zone.BATTLEFIELD, new ReturnToBattlefieldUnderYourControlTargetEffect());
    }

    SacredGroundTriggeredAbility(final SacredGroundTriggeredAbility ability) {
        super(ability);
    }

    @Override
    public SacredGroundTriggeredAbility copy() {
        return new SacredGroundTriggeredAbility(this);
    }

    @Override
    public boolean checkTrigger(GameEvent event, Game game) {
        if (GameEvent.EventType.ZONE_CHANGE.equals(event.getType()) &&
                game.getOpponents(this.getControllerId()).contains(game.getControllerId(event.getSourceId()))) {
            ZoneChangeEvent zce = (ZoneChangeEvent) event;
            if (Zone.BATTLEFIELD.equals(zce.getFromZone()) && Zone.GRAVEYARD.equals(zce.getToZone())) {
                Permanent targetPermanent = zce.getTarget();
                if (targetPermanent.getCardType().contains(CardType.LAND) && targetPermanent.getControllerId().equals(getControllerId())) {
                    MageObject mageObject = game.getShortLivingLKI(event.getSourceId(), Zone.STACK);
                    if (mageObject instanceof StackObject) {
                        getEffects().get(0).setTargetPointer(new FixedTarget(targetPermanent.getId()));
                        return true;
                    }
                }
            }
        }
        return false;
    }

    @Override
    public String getRule() {
        return "Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, " + super.getRule();
    }
}
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