Package mage.sets.stronghold

Source Code of mage.sets.stronghold.MoxDiamond

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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*  permitted provided that the following conditions are met:
*
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*        conditions and the following disclaimer.
*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
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*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
*  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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package mage.sets.stronghold;

import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.Cost;
import mage.abilities.costs.common.DiscardTargetCost;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.mana.AnyColorManaAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterLandCard;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.ZoneChangeEvent;
import mage.players.Player;
import mage.target.common.TargetCardInHand;

/**
*
* @author Plopman
*/
public class MoxDiamond extends CardImpl {

    public MoxDiamond(UUID ownerId) {
        super(ownerId, 132, "Mox Diamond", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{0}");
        this.expansionSetCode = "STH";

        // If Mox Diamond would enter the battlefield, you may discard a land card instead. If you do, put Mox Diamond onto the battlefield. If you don't, put it into its owner's graveyard.
        this.addAbility(new SimpleStaticAbility(Zone.ALL, new MoxDiamondReplacementEffect()));
        // {tap}: Add one mana of any color to your mana pool.
        this.addAbility(new AnyColorManaAbility());
    }

    public MoxDiamond(final MoxDiamond card) {
        super(card);
    }

    @Override
    public MoxDiamond copy() {
        return new MoxDiamond(this);
    }
}

class MoxDiamondReplacementEffect extends ReplacementEffectImpl {

    public MoxDiamondReplacementEffect() {
        super(Duration.WhileOnBattlefield, Outcome.Exile);
        staticText = "If {this} would enter the battlefield, you may discard a land card instead. If you do, put {this} onto the battlefield. If you don't, put it into its owner's graveyard";
    }

    public MoxDiamondReplacementEffect(final MoxDiamondReplacementEffect effect) {
        super(effect);
    }

    @Override
    public MoxDiamondReplacementEffect copy() {
        return new MoxDiamondReplacementEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        return true;
    }

    @Override
    public boolean replaceEvent(GameEvent event, Ability source, Game game) {       
        Player player = game.getPlayer(source.getControllerId());       
        if (player != null){
            TargetCardInHand target = new TargetCardInHand(new FilterLandCard());
            Cost cost = new DiscardTargetCost(target);
            if (cost.canPay(source, source.getSourceId(), source.getControllerId(), game) &&
                    player.chooseUse(outcome, "Discard land? (Otherwise Mox Diamond goes to graveyard)", game) &&
                    player.chooseTarget(Outcome.Discard, target, source, game)){
                player.discard(game.getCard(target.getFirstTarget()), source, game);
                return false;
            }
            else{
                Card card = game.getCard(event.getTargetId());
                if (card != null) {
                    player.moveCardToGraveyardWithInfo(card, source.getSourceId(), game, null);
                }
                return true;
            }
           
        }
        return false;
    }

    @Override
    public boolean applies(GameEvent event, Ability source, Game game) {
        if (event.getType() == GameEvent.EventType.ZONE_CHANGE && source.getSourceId().equals(event.getTargetId())) {
            ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
            if(zEvent.getToZone().equals(Zone.BATTLEFIELD)){
                return true;
            }
        }
        return false;
    }

}
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