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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.shardsofalara;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.Condition;
import mage.abilities.decorator.ConditionalContinousEffect;
import mage.abilities.effects.common.continious.GainAbilitySourceEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.abilities.keyword.LifelinkAbility;
import mage.cards.CardImpl;
import mage.filter.FilterCard;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author North
*/
public class WindwrightMage extends CardImpl {
public WindwrightMage(UUID ownerId) {
super(ownerId, 208, "Windwright Mage", Rarity.COMMON, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{W}{U}{B}");
this.expansionSetCode = "ALA";
this.subtype.add("Human");
this.subtype.add("Wizard");
this.color.setBlue(true);
this.color.setBlack(true);
this.color.setWhite(true);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Lifelink
this.addAbility(LifelinkAbility.getInstance());
// Windwright Mage has flying as long as an artifact card is in your graveyard.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinousEffect(
new GainAbilitySourceEffect(FlyingAbility.getInstance(), Duration.WhileOnBattlefield),
WindwrightMageCondition.getInstance(),
"{this} has flying as long as an artifact card is in your graveyard")));
}
public WindwrightMage(final WindwrightMage card) {
super(card);
}
@Override
public WindwrightMage copy() {
return new WindwrightMage(this);
}
}
class WindwrightMageCondition implements Condition {
private static WindwrightMageCondition fInstance = new WindwrightMageCondition();
private static final FilterCard filter = new FilterCard("artifact");
static {
filter.add(new CardTypePredicate(CardType.ARTIFACT));
}
public static Condition getInstance() {
return fInstance;
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
return player != null && player.getGraveyard().count(filter, game) > 0;
}
}