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package mage.sets.shardsofalara;
import mage.abilities.Ability;
import mage.abilities.common.DiesCreatureTriggeredAbility;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetPlayer;
import java.util.UUID;
/**
*
* @author Plopman
*/
public class ViciousShadows extends CardImpl {
public ViciousShadows(UUID ownerId) {
super(ownerId, 119, "Vicious Shadows", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{6}{R}");
this.expansionSetCode = "ALA";
this.color.setRed(true);
// Whenever a creature dies, you may have Vicious Shadows deal damage to target player equal to the number of cards in that player's hand.
Ability ability = new DiesCreatureTriggeredAbility(new DamageTargetEffect(new TargetPlayerCardsInHandCount()), true);
ability.addTarget(new TargetPlayer());
this.addAbility(ability);
}
public ViciousShadows(final ViciousShadows card) {
super(card);
}
@Override
public ViciousShadows copy() {
return new ViciousShadows(this);
}
}
class TargetPlayerCardsInHandCount implements DynamicValue {
@Override
public int calculate(Game game, Ability sourceAbility, Effect effect) {
Player targetPlayer = game.getPlayer(sourceAbility.getFirstTarget());
if (targetPlayer != null) {
return targetPlayer.getHand().size();
}
return 0;
}
@Override
public DynamicValue copy() {
return new TargetPlayerCardsInHandCount();
}
@Override
public String toString() {
return "1";
}
@Override
public String getMessage() {
return "target player's cards in hand";
}
}