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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.shardsofalara;
import java.util.UUID;
import mage.constants.AttachmentType;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continious.GainAbilityAttachedEffect;
import mage.abilities.keyword.DeathtouchAbility;
import mage.abilities.keyword.EquipAbility;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.events.DamagedPlayerEvent;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author North
*/
public class QuietusSpike extends CardImpl {
public QuietusSpike(UUID ownerId) {
super(ownerId, 217, "Quietus Spike", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{3}");
this.expansionSetCode = "ALA";
this.subtype.add("Equipment");
// Equipped creature has deathtouch.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(DeathtouchAbility.getInstance(), AttachmentType.EQUIPMENT)));
// Whenever equipped creature deals combat damage to a player, that player loses half his or her life, rounded up.
this.addAbility(new QuietusSpikeTriggeredAbility());
// Equip {3}
this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(3)));
}
public QuietusSpike(final QuietusSpike card) {
super(card);
}
@Override
public QuietusSpike copy() {
return new QuietusSpike(this);
}
}
class QuietusSpikeTriggeredAbility extends TriggeredAbilityImpl {
public QuietusSpikeTriggeredAbility() {
super(Zone.BATTLEFIELD, new QuietusSpikeEffect());
}
public QuietusSpikeTriggeredAbility(final QuietusSpikeTriggeredAbility ability) {
super(ability);
}
@Override
public QuietusSpikeTriggeredAbility copy() {
return new QuietusSpikeTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event instanceof DamagedPlayerEvent) {
DamagedPlayerEvent damageEvent = (DamagedPlayerEvent) event;
Permanent p = game.getPermanent(event.getSourceId());
if (damageEvent.isCombatDamage() && p != null && p.getAttachments().contains(this.getSourceId())) {
for (Effect effect : this.getEffects()) {
effect.setTargetPointer(new FixedTarget(event.getPlayerId()));
}
return true;
}
}
return false;
}
@Override
public String getRule() {
return "Whenever equipped creature deals combat damage to a player, " + super.getRule();
}
}
class QuietusSpikeEffect extends OneShotEffect {
public QuietusSpikeEffect() {
super(Outcome.Damage);
this.staticText = "that player loses half his or her life, rounded up";
}
public QuietusSpikeEffect(final QuietusSpikeEffect effect) {
super(effect);
}
@Override
public QuietusSpikeEffect copy() {
return new QuietusSpikeEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(targetPointer.getFirst(game, source));
if (player != null) {
Integer amount = (int) Math.ceil(player.getLife() / 2f);
if (amount > 0) {
player.loseLife(amount, game);
return true;
}
}
return false;
}
}