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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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package mage.sets.shardsofalara;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.costs.common.PayLifeCost;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.Outcome;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.ZoneChangeEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author jeffwadsworth
*/
public class PrinceOfThralls extends CardImpl {
public PrinceOfThralls(UUID ownerId) {
super(ownerId, 182, "Prince of Thralls", Rarity.MYTHIC, new CardType[]{CardType.CREATURE}, "{4}{U}{B}{B}{R}");
this.expansionSetCode = "ALA";
this.subtype.add("Demon");
this.color.setRed(true);
this.color.setBlue(true);
this.color.setBlack(true);
this.power = new MageInt(7);
this.toughness = new MageInt(7);
// Whenever a permanent an opponent controls is put into a graveyard, put that card onto the battlefield under your control unless that opponent pays 3 life.
this.addAbility(new PrinceOfThrallsTriggeredAbility(new PrinceOfThrallsEffect()));
}
public PrinceOfThralls(final PrinceOfThralls card) {
super(card);
}
@Override
public PrinceOfThralls copy() {
return new PrinceOfThralls(this);
}
}
class PrinceOfThrallsTriggeredAbility extends TriggeredAbilityImpl {
PrinceOfThrallsTriggeredAbility(Effect effect) {
super(Zone.BATTLEFIELD, effect, false);
}
PrinceOfThrallsTriggeredAbility(final PrinceOfThrallsTriggeredAbility ability) {
super(ability);
}
@Override
public PrinceOfThrallsTriggeredAbility copy() {
return new PrinceOfThrallsTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.ZONE_CHANGE) {
ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
if (zEvent.getToZone() == Zone.GRAVEYARD) {
if (zEvent.getFromZone() == Zone.BATTLEFIELD) {
Permanent permanent = (Permanent) game.getLastKnownInformation(event.getTargetId(), Zone.BATTLEFIELD);
if (game.getOpponents(this.getControllerId()).contains(permanent.getControllerId())) {
for (Effect effect : getEffects()) {
effect.setTargetPointer(new FixedTarget(event.getTargetId()));
}
return true;
}
}
}
}
return false;
}
@Override
public String getRule() {
return "Whenever a permanent an opponent controls is put into a graveyard, " + super.getRule();
}
}
class PrinceOfThrallsEffect extends OneShotEffect {
public PrinceOfThrallsEffect() {
super(Outcome.Neutral);
this.staticText = "put that card onto the battlefield under your control unless that opponent pays 3 life";
}
public PrinceOfThrallsEffect(final PrinceOfThrallsEffect effect) {
super(effect);
}
@Override
public PrinceOfThrallsEffect copy() {
return new PrinceOfThrallsEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Card card = game.getCard(targetPointer.getFirst(game, source));
Permanent permanent = (Permanent) game.getLastKnownInformation(card.getId(), Zone.BATTLEFIELD);
Player opponent = game.getPlayer(permanent.getControllerId());
if (opponent != null && card != null && permanent != null && source.getControllerId() != null) {
PayLifeCost cost = new PayLifeCost(3);
if (opponent.chooseUse(Outcome.Neutral, cost.getText() + " or " + permanent.getName() + " comes back into the battlefield under opponents control", game)) {
cost.clearPaid();
if (cost.pay(source, game, source.getSourceId(), opponent.getId(), true)) {
return true;
}
}
card.putOntoBattlefield(game, Zone.GRAVEYARD, id, source.getControllerId());
return true;
}
return false;
}
}