Package mage.sets.shardsofalara

Source Code of mage.sets.shardsofalara.PrinceOfThrallsEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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*
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*        provided with the distribution.
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package mage.sets.shardsofalara;

import java.util.UUID;

import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.costs.common.PayLifeCost;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.Outcome;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.ZoneChangeEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.targetpointer.FixedTarget;

/**
*
* @author jeffwadsworth
*/
public class PrinceOfThralls extends CardImpl {

    public PrinceOfThralls(UUID ownerId) {
        super(ownerId, 182, "Prince of Thralls", Rarity.MYTHIC, new CardType[]{CardType.CREATURE}, "{4}{U}{B}{B}{R}");
        this.expansionSetCode = "ALA";
        this.subtype.add("Demon");

        this.color.setRed(true);
        this.color.setBlue(true);
        this.color.setBlack(true);
        this.power = new MageInt(7);
        this.toughness = new MageInt(7);

        // Whenever a permanent an opponent controls is put into a graveyard, put that card onto the battlefield under your control unless that opponent pays 3 life.
        this.addAbility(new PrinceOfThrallsTriggeredAbility(new PrinceOfThrallsEffect()));
    }

    public PrinceOfThralls(final PrinceOfThralls card) {
        super(card);
    }

    @Override
    public PrinceOfThralls copy() {
        return new PrinceOfThralls(this);
    }
}

class PrinceOfThrallsTriggeredAbility extends TriggeredAbilityImpl {

    PrinceOfThrallsTriggeredAbility(Effect effect) {
        super(Zone.BATTLEFIELD, effect, false);
    }

    PrinceOfThrallsTriggeredAbility(final PrinceOfThrallsTriggeredAbility ability) {
        super(ability);
    }

    @Override
    public PrinceOfThrallsTriggeredAbility copy() {
        return new PrinceOfThrallsTriggeredAbility(this);
    }

    @Override
    public boolean checkTrigger(GameEvent event, Game game) {
        if (event.getType() == GameEvent.EventType.ZONE_CHANGE) {
            ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
            if (zEvent.getToZone() == Zone.GRAVEYARD) {
                if (zEvent.getFromZone() == Zone.BATTLEFIELD) {
                    Permanent permanent = (Permanent) game.getLastKnownInformation(event.getTargetId(), Zone.BATTLEFIELD);
                    if (game.getOpponents(this.getControllerId()).contains(permanent.getControllerId())) {
                        for (Effect effect : getEffects()) {
                            effect.setTargetPointer(new FixedTarget(event.getTargetId()));
                        }
                        return true;
                    }
                }
            }
        }
        return false;
    }

    @Override
    public String getRule() {
        return "Whenever a permanent an opponent controls is put into a graveyard, " + super.getRule();
    }
}

class PrinceOfThrallsEffect extends OneShotEffect {

    public PrinceOfThrallsEffect() {
        super(Outcome.Neutral);
        this.staticText = "put that card onto the battlefield under your control unless that opponent pays 3 life";
    }

    public PrinceOfThrallsEffect(final PrinceOfThrallsEffect effect) {
        super(effect);
    }

    @Override
    public PrinceOfThrallsEffect copy() {
        return new PrinceOfThrallsEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Card card = game.getCard(targetPointer.getFirst(game, source));
        Permanent permanent = (Permanent) game.getLastKnownInformation(card.getId(), Zone.BATTLEFIELD);
        Player opponent = game.getPlayer(permanent.getControllerId());
        if (opponent != null && card != null && permanent != null && source.getControllerId() != null) {
            PayLifeCost cost = new PayLifeCost(3);
            if (opponent.chooseUse(Outcome.Neutral, cost.getText() + " or " + permanent.getName() + " comes back into the battlefield under opponents control", game)) {
                cost.clearPaid();
                if (cost.pay(source, game, source.getSourceId(), opponent.getId(), true)) {
                    return true;
                }
            }
            card.putOntoBattlefield(game, Zone.GRAVEYARD, id, source.getControllerId());
            return true;
        }
        return false;
    }
}
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