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package mage.sets.shardsofalara;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.DiesCreatureTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
*
* @author jeffwadsworth
*/
public class KreshTheBloodbraided extends CardImpl {
public KreshTheBloodbraided(UUID ownerId) {
super(ownerId, 178, "Kresh the Bloodbraided", Rarity.MYTHIC, new CardType[]{CardType.CREATURE}, "{2}{B}{R}{G}");
this.expansionSetCode = "ALA";
this.supertype.add("Legendary");
this.subtype.add("Human");
this.subtype.add("Warrior");
this.color.setRed(true);
this.color.setGreen(true);
this.color.setBlack(true);
this.power = new MageInt(3);
this.toughness = new MageInt(3);
// Whenever another creature dies, you may put X +1/+1 counters on Kresh the Bloodbraided, where X is that creature's power.
this.addAbility(new DiesCreatureTriggeredAbility(new KreshTheBloodbraidedEffect(), true, true, true));
}
public KreshTheBloodbraided(final KreshTheBloodbraided card) {
super(card);
}
@Override
public KreshTheBloodbraided copy() {
return new KreshTheBloodbraided(this);
}
}
class KreshTheBloodbraidedEffect extends OneShotEffect {
KreshTheBloodbraidedEffect() {
super(Outcome.BoostCreature);
staticText = "you may put X +1/+1 counters on {this}, where X is that creature's power";
}
KreshTheBloodbraidedEffect(final KreshTheBloodbraidedEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = (Permanent) game.getLastKnownInformation(targetPointer.getFirst(game, source), Zone.BATTLEFIELD);
Permanent kreshTheBloodbraided = game.getPermanent(source.getSourceId());
if (permanent != null && kreshTheBloodbraided != null) {
int amount = permanent.getPower().getValue();
if (amount > 0) {
kreshTheBloodbraided.addCounters(CounterType.P1P1.createInstance(amount), game);
}
return true;
}
return false;
}
@Override
public KreshTheBloodbraidedEffect copy() {
return new KreshTheBloodbraidedEffect(this);
}
}