/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.shardsofalara;
import java.util.UUID;
import mage.constants.*;
import mage.abilities.Ability;
import mage.abilities.StateTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.common.ExileFromGraveCost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.PreventionEffectImpl;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.abilities.effects.common.SacrificeSourceEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.filter.FilterCard;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.players.Player;
import mage.target.common.TargetCardInYourGraveyard;
/**
*
* @author Plopman
*/
public class ImmortalCoil extends CardImpl {
public ImmortalCoil(UUID ownerId) {
super(ownerId, 79, "Immortal Coil", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{2}{B}{B}");
this.expansionSetCode = "ALA";
this.color.setBlack(true);
// {tap}, Exile two cards from your graveyard: Draw a card.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DrawCardSourceControllerEffect(1), new TapSourceCost());
ability.addCost(new ExileFromGraveCost(new TargetCardInYourGraveyard(2, new FilterCard("cards from your graveyard"))));
this.addAbility(ability);
// If damage would be dealt to you, prevent that damage. Exile a card from your graveyard for each 1 damage prevented this way.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new PreventAllDamageToControllerEffect()));
// When there are no cards in your graveyard, you lose the game.
this.addAbility(new ImmortalCoilAbility());
}
public ImmortalCoil(final ImmortalCoil card) {
super(card);
}
@Override
public ImmortalCoil copy() {
return new ImmortalCoil(this);
}
}
class ImmortalCoilAbility extends StateTriggeredAbility {
public ImmortalCoilAbility() {
super(Zone.BATTLEFIELD, new SacrificeSourceEffect());
this.addEffect(new LoseGameEffect());
}
public ImmortalCoilAbility(final ImmortalCoilAbility ability) {
super(ability);
}
@Override
public ImmortalCoilAbility copy() {
return new ImmortalCoilAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
Player player = game.getPlayer(this.getControllerId());
if(player != null && player.getGraveyard().size() == 0){
return true;
}
return false;
}
@Override
public String getRule() {
return "When there are no cards in your graveyard, you lose the game";
}
}
class LoseGameEffect extends OneShotEffect {
public LoseGameEffect() {
super(Outcome.Neutral);
staticText = "you lose the game";
}
public LoseGameEffect(final LoseGameEffect effect) {
super(effect);
}
@Override
public LoseGameEffect copy() {
return new LoseGameEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player != null) {
player.lost(game);
return true;
}
return false;
}
}
class PreventAllDamageToControllerEffect extends PreventionEffectImpl {
public PreventAllDamageToControllerEffect() {
super(Duration.WhileOnBattlefield);
staticText = "If damage would be dealt to you, prevent that damage. Exile a card from your graveyard for each 1 damage prevented this way";
}
public PreventAllDamageToControllerEffect(final PreventAllDamageToControllerEffect effect) {
super(effect);
}
@Override
public PreventAllDamageToControllerEffect copy() {
return new PreventAllDamageToControllerEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
GameEvent preventEvent = new GameEvent(GameEvent.EventType.PREVENT_DAMAGE, source.getFirstTarget(), source.getSourceId(), source.getControllerId(), event.getAmount(), false);
if (!game.replaceEvent(preventEvent)) {
int damage = event.getAmount();
Player player = game.getPlayer(source.getControllerId());
if(player != null){
TargetCardInYourGraveyard target = new TargetCardInYourGraveyard(Math.min(damage, player.getGraveyard().size()), new FilterCard());
if (target.choose(Outcome.Exile, source.getControllerId(), source.getSourceId(), game)) {
for (UUID targetId: target.getTargets()) {
Card card = player.getGraveyard().get(targetId, game);
if (card != null) {
card.moveToZone(Zone.EXILED, source.getSourceId(), game, false);
}
}
}
}
event.setAmount(0);
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.PREVENTED_DAMAGE, source.getFirstTarget(), source.getSourceId(), source.getControllerId(), damage));
}
return false;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (super.applies(event, source, game)) {
if (event.getTargetId().equals(source.getControllerId())){
return true;
}
}
return false;
}
}