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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.shardsofalara;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.filter.FilterCard;
import mage.filter.common.FilterCreatureCard;
import mage.filter.common.FilterLandCard;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetCard;
/**
*
* @author North
*/
public class GiftOfTheGargantuan extends CardImpl {
public GiftOfTheGargantuan(UUID ownerId) {
super(ownerId, 132, "Gift of the Gargantuan", Rarity.COMMON, new CardType[]{CardType.SORCERY}, "{2}{G}");
this.expansionSetCode = "ALA";
this.color.setGreen(true);
// Look at the top four cards of your library. You may reveal a creature card and/or a land card from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
this.getSpellAbility().addEffect(new GiftOfTheGargantuanEffect());
}
public GiftOfTheGargantuan(final GiftOfTheGargantuan card) {
super(card);
}
@Override
public GiftOfTheGargantuan copy() {
return new GiftOfTheGargantuan(this);
}
}
class GiftOfTheGargantuanEffect extends OneShotEffect {
public GiftOfTheGargantuanEffect() {
super(Outcome.DrawCard);
this.staticText = "Look at the top four cards of your library. You may reveal a creature card and/or a land card from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order";
}
public GiftOfTheGargantuanEffect(final GiftOfTheGargantuanEffect effect) {
super(effect);
}
@Override
public GiftOfTheGargantuanEffect copy() {
return new GiftOfTheGargantuanEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player == null) {
return false;
}
Cards cards = new CardsImpl(Zone.PICK);
boolean creatureCardFound = false;
boolean landCardFound = false;
int count = Math.min(player.getLibrary().size(), 4);
for (int i = 0; i < count; i++) {
Card card = player.getLibrary().removeFromTop(game);
if (card != null) {
cards.add(card);
game.setZone(card.getId(), Zone.PICK);
if (card.getCardType().contains(CardType.CREATURE)) {
creatureCardFound = true;
}
if (card.getCardType().contains(CardType.LAND)) {
landCardFound = true;
}
}
}
player.lookAtCards("Gift of the Gargantuan", cards, game);
if ((creatureCardFound || landCardFound) && player.chooseUse(Outcome.DrawCard, "Do you wish to reveal a creature card and/or a land card and put them into your hand?", game)) {
Cards revealedCards = new CardsImpl();
TargetCard target = new TargetCard(Zone.PICK, new FilterCreatureCard("creature card to reveal and put into your hand"));
if (creatureCardFound && player.choose(Outcome.DrawCard, cards, target, game)) {
Card card = cards.get(target.getFirstTarget(), game);
if (card != null) {
cards.remove(card);
card.moveToZone(Zone.HAND, source.getSourceId(), game, false);
revealedCards.add(card);
}
}
target = new TargetCard(Zone.PICK, new FilterLandCard("land card to reveal and put into your hand"));
if (landCardFound && player.choose(Outcome.DrawCard, cards, target, game)) {
Card card = cards.get(target.getFirstTarget(), game);
if (card != null) {
cards.remove(card);
card.moveToZone(Zone.HAND, source.getSourceId(), game, false);
revealedCards.add(card);
}
}
if (!revealedCards.isEmpty()) {
player.revealCards("Gift of the Gargantuan", revealedCards, game);
}
}
TargetCard target = new TargetCard(Zone.PICK, new FilterCard("card to put on the bottom of your library"));
while (player.isInGame() && cards.size() > 1) {
player.choose(Outcome.Neutral, cards, target, game);
Card card = cards.get(target.getFirstTarget(), game);
if (card != null) {
cards.remove(card);
card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, false);
}
target.clearChosen();
}
if (cards.size() == 1) {
Card card = cards.get(cards.iterator().next(), game);
card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, false);
}
return true;
}
}