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package mage.sets.shardsofalara;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.MageInt;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.SacrificeTargetCost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.common.search.SearchLibraryPutInPlayEffect;
import mage.cards.CardImpl;
import mage.filter.FilterCard;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.filter.predicate.mageobject.NamePredicate;
import mage.target.common.TargetCardInLibrary;
import mage.target.common.TargetControlledCreaturePermanent;
/**
* @author nantuko
*/
public class AngelsHerald extends CardImpl {
private static final FilterCard filter = new FilterCard("card named Empyrial Archangel");
private static final FilterControlledCreaturePermanent filterGreen = new FilterControlledCreaturePermanent("a green creature");
private static final FilterControlledCreaturePermanent filterWhite = new FilterControlledCreaturePermanent("a white creature");
private static final FilterControlledCreaturePermanent filterBlue = new FilterControlledCreaturePermanent("a blue creature");
static {
filter.add(new NamePredicate("Empyrial Archangel"));
filterGreen.add(new ColorPredicate(ObjectColor.GREEN));
filterWhite.add(new ColorPredicate(ObjectColor.WHITE));
filterBlue.add(new ColorPredicate(ObjectColor.BLUE));
}
public AngelsHerald(UUID ownerId) {
super(ownerId, 2, "Angel's Herald", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{W}");
this.expansionSetCode = "ALA";
this.subtype.add("Human");
this.subtype.add("Cleric");
this.color.setWhite(true);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// {2}{W}, {tap}, Sacrifice a green creature, a white creature, and a blue creature:
// Search your library for a card named Empyrial Archangel and put it onto the battlefield. Then shuffle your library.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD,
new SearchLibraryPutInPlayEffect(new TargetCardInLibrary(1, 1, new FilterCard(filter))),
new ManaCostsImpl("{2}{W}"));
ability.addCost(new TapSourceCost());
ability.addCost(new SacrificeTargetCost(new TargetControlledCreaturePermanent(1, 1, filterGreen, false)));
ability.addCost(new SacrificeTargetCost(new TargetControlledCreaturePermanent(1, 1, filterWhite, false)));
ability.addCost(new SacrificeTargetCost(new TargetControlledCreaturePermanent(1, 1, filterBlue, false)));
this.addAbility(ability);
}
public AngelsHerald(final AngelsHerald card) {
super(card);
}
@Override
public AngelsHerald copy() {
return new AngelsHerald(this);
}
}