Package mage.sets.shadowmoor

Source Code of mage.sets.shadowmoor.WoundReflectionEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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package mage.sets.shadowmoor;

import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfEndStepTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.game.Game;
import mage.players.Player;
import mage.watchers.common.PlayerLostLifeWatcher;

/**
*
* @author LevelX2
*/
public class WoundReflection extends CardImpl {

    public WoundReflection(UUID ownerId) {
        super(ownerId, 81, "Wound Reflection", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{5}{B}");
        this.expansionSetCode = "SHM";

        this.color.setBlack(true);

        // At the beginning of each end step, each opponent loses life equal to the life he or she lost this turn.
        this.addAbility(new BeginningOfEndStepTriggeredAbility(new WoundReflectionEffect(), TargetController.ANY, false));
    }

    public WoundReflection(final WoundReflection card) {
        super(card);
    }

    @Override
    public WoundReflection copy() {
        return new WoundReflection(this);
    }
}

class WoundReflectionEffect extends OneShotEffect {
   
    public WoundReflectionEffect() {
        super(Outcome.LoseLife);
        this.staticText = "each opponent loses life equal to the life he or she lost this turn";
    }
   
    public WoundReflectionEffect(final WoundReflectionEffect effect) {
        super(effect);
    }
   
    @Override
    public WoundReflectionEffect copy() {
        return new WoundReflectionEffect(this);
    }
   
    @Override
    public boolean apply(Game game, Ability source) {
        Player controller = game.getPlayer(source.getControllerId());
        PlayerLostLifeWatcher watcher = (PlayerLostLifeWatcher) game.getState().getWatchers().get("PlayerLostLifeWatcher");
        if (controller != null && watcher != null) {
            for (UUID playerId : game.getOpponents(controller.getId())) {
                Player opponent =  game.getPlayer(playerId);
                if (opponent != null) {
                    int lifeLost = watcher.getLiveLost(playerId);
                    if (lifeLost > 0) {
                        opponent.loseLife(lifeLost, game);
                    }
                }
            }
            return true;
        }
        return false;
    }
}
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