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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.shadowmoor;
import java.util.UUID;
import mage.MageInt;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.effects.common.continious.BoostAllEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.ZoneChangeEvent;
import mage.game.stack.StackObject;
import mage.players.Player;
/**
*
* @author Plopman
*/
public class WiltLeafLiege extends CardImpl {
private static final FilterCreaturePermanent filterGreen = new FilterCreaturePermanent("green creatures you control");
private static final FilterCreaturePermanent filterWhite = new FilterCreaturePermanent("white creatures you control");
static {
filterGreen.add(new ColorPredicate(ObjectColor.GREEN));
filterGreen.add(new ControllerPredicate(TargetController.YOU));
filterWhite.add(new ColorPredicate(ObjectColor.WHITE));
filterWhite.add(new ControllerPredicate(TargetController.YOU));
}
public WiltLeafLiege(UUID ownerId) {
super(ownerId, 245, "Wilt-Leaf Liege", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{1}{G/W}{G/W}{G/W}");
this.expansionSetCode = "SHM";
this.subtype.add("Elf");
this.subtype.add("Knight");
this.color.setGreen(true);
this.color.setWhite(true);
this.power = new MageInt(4);
this.toughness = new MageInt(4);
// Other green creatures you control get +1/+1.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostAllEffect(new StaticValue(1), new StaticValue(1), Duration.WhileOnBattlefield, filterGreen, true)));
// Other white creatures you control get +1/+1.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostAllEffect(new StaticValue(1), new StaticValue(1), Duration.WhileOnBattlefield, filterWhite, true)));
// If a spell or ability an opponent controls causes you to discard Wilt-Leaf Liege, put it onto the battlefield instead of putting it into your graveyard.
this.addAbility(new SimpleStaticAbility(Zone.HAND, new WiltLeafLiegeEffect()));
}
public WiltLeafLiege(final WiltLeafLiege card) {
super(card);
}
@Override
public WiltLeafLiege copy() {
return new WiltLeafLiege(this);
}
}
class WiltLeafLiegeEffect extends ReplacementEffectImpl {
public WiltLeafLiegeEffect() {
super(Duration.EndOfGame, Outcome.PutCardInPlay);
staticText = "If a spell or ability an opponent controls causes you to discard {this}, put it onto the battlefield instead of putting it into your graveyard";
}
public WiltLeafLiegeEffect(final WiltLeafLiegeEffect effect) {
super(effect);
}
@Override
public WiltLeafLiegeEffect copy() {
return new WiltLeafLiegeEffect(this);
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (event.getType() == GameEvent.EventType.ZONE_CHANGE && event.getTargetId().equals(source.getSourceId())) {
ZoneChangeEvent zcEvent = (ZoneChangeEvent) event;
if (zcEvent.getFromZone() == Zone.HAND && zcEvent.getToZone() == Zone.GRAVEYARD) {
StackObject spell = game.getStack().getStackObject(event.getSourceId());
if (spell != null && game.getOpponents(source.getControllerId()).contains(spell.getControllerId())) {
return true;
}
}
}
return false;
}
@Override
public boolean apply(Game game, Ability source) {
Card card = game.getCard(source.getSourceId());
if (card != null) {
Player player = game.getPlayer(card.getOwnerId());
if (player != null) {
if (card.putOntoBattlefield(game, Zone.HAND, source.getSourceId(), player.getId())) {
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.DISCARDED_CARD, card.getId(), source.getSourceId(), player.getId()));
return true;
}
}
}
return false;
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
return apply(game, source);
}
}