Package mage.sets.shadowmoor

Source Code of mage.sets.shadowmoor.WiltLeafLiegeEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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package mage.sets.shadowmoor;

import java.util.UUID;
import mage.MageInt;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.effects.common.continious.BoostAllEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.ZoneChangeEvent;
import mage.game.stack.StackObject;
import mage.players.Player;

/**
*
* @author Plopman
*/
public class WiltLeafLiege extends CardImpl {

    private static final FilterCreaturePermanent filterGreen = new FilterCreaturePermanent("green creatures you control");
    private static final FilterCreaturePermanent filterWhite = new FilterCreaturePermanent("white creatures you control");
    static {
        filterGreen.add(new ColorPredicate(ObjectColor.GREEN));
        filterGreen.add(new ControllerPredicate(TargetController.YOU));
        filterWhite.add(new ColorPredicate(ObjectColor.WHITE));
        filterWhite.add(new ControllerPredicate(TargetController.YOU));
    }
   
    public WiltLeafLiege(UUID ownerId) {
        super(ownerId, 245, "Wilt-Leaf Liege", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{1}{G/W}{G/W}{G/W}");
        this.expansionSetCode = "SHM";
        this.subtype.add("Elf");
        this.subtype.add("Knight");

        this.color.setGreen(true);
        this.color.setWhite(true);
        this.power = new MageInt(4);
        this.toughness = new MageInt(4);

        // Other green creatures you control get +1/+1.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostAllEffect(new StaticValue(1), new StaticValue(1), Duration.WhileOnBattlefield, filterGreen, true)));
        // Other white creatures you control get +1/+1.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostAllEffect(new StaticValue(1), new StaticValue(1), Duration.WhileOnBattlefield, filterWhite, true)));
        // If a spell or ability an opponent controls causes you to discard Wilt-Leaf Liege, put it onto the battlefield instead of putting it into your graveyard.
        this.addAbility(new SimpleStaticAbility(Zone.HAND, new WiltLeafLiegeEffect()));
    }

    public WiltLeafLiege(final WiltLeafLiege card) {
        super(card);
    }

    @Override
    public WiltLeafLiege copy() {
        return new WiltLeafLiege(this);
    }
}

class WiltLeafLiegeEffect extends ReplacementEffectImpl {

    public WiltLeafLiegeEffect() {
        super(Duration.EndOfGame, Outcome.PutCardInPlay);
        staticText = "If a spell or ability an opponent controls causes you to discard {this}, put it onto the battlefield instead of putting it into your graveyard";
    }

    public WiltLeafLiegeEffect(final WiltLeafLiegeEffect effect) {
        super(effect);
    }

    @Override
    public WiltLeafLiegeEffect copy() {
        return new WiltLeafLiegeEffect(this);
    }

    @Override
    public boolean applies(GameEvent event, Ability source, Game game) {
        if (event.getType() == GameEvent.EventType.ZONE_CHANGE && event.getTargetId().equals(source.getSourceId())) {
            ZoneChangeEvent zcEvent = (ZoneChangeEvent) event;
            if (zcEvent.getFromZone() == Zone.HAND && zcEvent.getToZone() == Zone.GRAVEYARD) {
                StackObject spell = game.getStack().getStackObject(event.getSourceId());
                if (spell != null && game.getOpponents(source.getControllerId()).contains(spell.getControllerId())) {
                    return true;
                }
            }
        }
        return false;
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Card card = game.getCard(source.getSourceId());
        if (card != null) {
            Player player = game.getPlayer(card.getOwnerId());
            if (player != null) {
                if (card.putOntoBattlefield(game, Zone.HAND, source.getSourceId(), player.getId())) {
                    game.fireEvent(GameEvent.getEvent(GameEvent.EventType.DISCARDED_CARD, card.getId(), source.getSourceId(), player.getId()));
                    return true;
                }
            }
        }
        return false;
    }

    @Override
    public boolean replaceEvent(GameEvent event, Ability source, Game game) {
        return apply(game, source);
    }

}
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