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package mage.sets.shadowmoor;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.costs.Cost;
import mage.abilities.costs.common.SacrificeTargetCost;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetPlayer;
import mage.target.common.TargetControlledCreaturePermanent;
/**
*
* @author LevelX2
*/
public class RiteOfConsumption extends CardImpl {
public RiteOfConsumption(UUID ownerId) {
super(ownerId, 76, "Rite of Consumption", Rarity.COMMON, new CardType[]{CardType.SORCERY}, "{1}{B}");
this.expansionSetCode = "SHM";
this.color.setBlack(true);
// As an additional cost to cast Rite of Consumption, sacrifice a creature.
this.getSpellAbility().addCost(new SacrificeTargetCost(new TargetControlledCreaturePermanent(1,1,new FilterControlledCreaturePermanent("a creature"), false)));
// Rite of Consumption deals damage equal to the sacrificed creature's power to target player. You gain life equal to the damage dealt this way.
this.getSpellAbility().addEffect(new RiteOfConsumptionEffect());
this.getSpellAbility().addTarget(new TargetPlayer());
}
public RiteOfConsumption(final RiteOfConsumption card) {
super(card);
}
@Override
public RiteOfConsumption copy() {
return new RiteOfConsumption(this);
}
}
class RiteOfConsumptionEffect extends OneShotEffect {
public RiteOfConsumptionEffect() {
super(Outcome.Benefit);
this.staticText = "{this} deals damage equal to the sacrificed creature's power to target player. You gain life equal to the damage dealt this way";
}
public RiteOfConsumptionEffect(final RiteOfConsumptionEffect effect) {
super(effect);
}
@Override
public RiteOfConsumptionEffect copy() {
return new RiteOfConsumptionEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player targetPlayer = game.getPlayer(this.getTargetPointer().getFirst(game, source));
Player controller = game.getPlayer(source.getControllerId());
if (targetPlayer != null && controller != null) {
Permanent sacrificedCreature = null;
for (Cost cost :source.getCosts()) {
if (cost instanceof SacrificeTargetCost) {
SacrificeTargetCost sacCost = (SacrificeTargetCost) cost;
for(Permanent permanent : sacCost.getPermanents()) {
sacrificedCreature = permanent;
break;
}
}
}
if (sacrificedCreature != null) {
int damage = sacrificedCreature.getPower().getValue();
if (damage > 0) {
int damageDealt = targetPlayer.damage(damage, source.getSourceId(), game, false, true);
if (damageDealt > 0) {
controller.gainLife(damage, game);
}
}
return true;
}
}
return false;
}
}