Package mage.sets.shadowmoor

Source Code of mage.sets.shadowmoor.ElsewhereFlaskContinuousEffect

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package mage.sets.shadowmoor;

import java.util.Set;
import java.util.UUID;

import mage.constants.*;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.SacrificeSourceCost;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.abilities.mana.*;
import mage.cards.CardImpl;
import mage.choices.ChoiceImpl;
import mage.filter.common.FilterControlledLandPermanent;
import mage.filter.common.FilterControlledPermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;

/**
*
* @author jeffwadsworth
*/
public class ElsewhereFlask extends CardImpl {

    public ElsewhereFlask(UUID ownerId) {
        super(ownerId, 250, "Elsewhere Flask", Rarity.COMMON, new CardType[]{CardType.ARTIFACT}, "{2}");
        this.expansionSetCode = "SHM";

        // When Elsewhere Flask enters the battlefield, draw a card.
        this.addAbility(new EntersBattlefieldTriggeredAbility(new DrawCardSourceControllerEffect(1)));

        // Sacrifice Elsewhere Flask: Choose a basic land type. Each land you control becomes that type until end of turn.
        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new ElsewhereFlaskEffect(), new SacrificeSourceCost()));
    }

    public ElsewhereFlask(final ElsewhereFlask card) {
        super(card);
    }

    @Override
    public ElsewhereFlask copy() {
        return new ElsewhereFlask(this);
    }
}

class ElsewhereFlaskEffect extends OneShotEffect {

    public ElsewhereFlaskEffect() {
        super(Outcome.Neutral);
        this.staticText = "Choose a basic land type.  Each land you control becomes that type until end of turn";
    }

    public ElsewhereFlaskEffect(final ElsewhereFlaskEffect effect) {
        super(effect);
    }

    @Override
    public ElsewhereFlaskEffect copy() {
        return new ElsewhereFlaskEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player player = game.getPlayer(source.getControllerId());
        if (player != null) {
            ChoiceImpl choices = new ChoiceImpl(true);
            Set choicesSet = choices.getChoices();
            choicesSet.add("Forest");
            choicesSet.add("Plains");
            choicesSet.add("Mountain");
            choicesSet.add("Island");
            choicesSet.add("Swamp");
            if (player.choose(Outcome.Neutral, choices, game)) {
                game.getState().setValue(source.getSourceId().toString() + "_ElsewhereFlask", choices.getChoice());
            }
            game.addEffect(new ElsewhereFlaskContinuousEffect(), source);
            return true;
        }
        return false;
    }
}

class ElsewhereFlaskContinuousEffect extends ContinuousEffectImpl {

    private static final FilterControlledPermanent filter = new FilterControlledLandPermanent();

    public ElsewhereFlaskContinuousEffect() {
        super(Duration.EndOfTurn, Outcome.Neutral);
    }

    public ElsewhereFlaskContinuousEffect(final ElsewhereFlaskContinuousEffect effect) {
        super(effect);
    }

    @Override
    public ElsewhereFlaskContinuousEffect copy() {
        return new ElsewhereFlaskContinuousEffect(this);
    }

    @Override
    public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
        String choice = (String) game.getState().getValue(source.getSourceId().toString() + "_ElsewhereFlask");
        if (choice != null) {
            for (Permanent land : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), game)) {
                if (land != null) {
                    switch (layer) {
                        case TypeChangingEffects_4:
                            if (sublayer == SubLayer.NA) {
                                land.getSubtype().clear();
                                land.getSubtype().add(choice);
                            }
                            break;
                        case AbilityAddingRemovingEffects_6:
                            if (sublayer == SubLayer.NA) {
                                land.getAbilities().clear();
                                if (choice.equals("Forest")) {
                                    land.addAbility(new GreenManaAbility(), id, game);
                                }
                                if (choice.equals("Plains")) {
                                    land.addAbility(new WhiteManaAbility(), id, game);
                                }
                                if (choice.equals("Mountain")) {
                                    land.addAbility(new RedManaAbility(), id, game);
                                }
                                if (choice.equals("Island")) {
                                    land.addAbility(new BlueManaAbility(), id, game);
                                }
                                if (choice.equals("Swamp")) {
                                    land.addAbility(new BlackManaAbility(), id, game);
                                }
                            }
                            break;
                    }
                }
            }
            return true;
        }
        return false;
    }

    @Override
    public boolean apply(Game game, Ability source) {
        return false;
    }

    @Override
    public boolean hasLayer(Layer layer) {
        return layer == Layer.AbilityAddingRemovingEffects_6 || layer == Layer.TypeChangingEffects_4;
    }
}
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