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package mage.sets.shadowmoor;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.AttacksEachTurnStaticAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.continious.GainAbilityAttachedEffect;
import mage.abilities.keyword.EnchantAbility;
import mage.cards.CardImpl;
import mage.constants.AttachmentType;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.target.TargetPermanent;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author jeffwadsworth
*/
public class BloodshedFever extends CardImpl {
public BloodshedFever(UUID ownerId) {
super(ownerId, 84, "Bloodshed Fever", Rarity.COMMON, new CardType[]{CardType.ENCHANTMENT}, "{R}");
this.expansionSetCode = "SHM";
this.subtype.add("Aura");
this.color.setRed(true);
// Enchant creature
TargetPermanent auraTarget = new TargetCreaturePermanent();
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.AddAbility));
Ability ability = new EnchantAbility(auraTarget.getTargetName());
this.addAbility(ability);
// Enchanted creature attacks each turn if able.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(new AttacksEachTurnStaticAbility(), AttachmentType.AURA, Duration.WhileOnBattlefield, "Enchanted creature attacks each turn if able")));
}
public BloodshedFever(final BloodshedFever card) {
super(card);
}
@Override
public BloodshedFever copy() {
return new BloodshedFever(this);
}
}