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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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package mage.sets.shadowmoor;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.MageInt;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.Zone;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author LevelX2
*/
public class AuguryAdept extends CardImpl {
public AuguryAdept(UUID ownerId) {
super(ownerId, 137, "Augury Adept", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{1}{W/U}{W/U}");
this.expansionSetCode = "SHM";
this.subtype.add("Kithkin");
this.subtype.add("Wizard");
this.color.setBlue(true);
this.color.setWhite(true);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Whenever Augury Adept deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its converted mana cost.
this.addAbility(new DealsCombatDamageToAPlayerTriggeredAbility(new AuguryAdeptEffect(), false));
}
public AuguryAdept(final AuguryAdept card) {
super(card);
}
@Override
public AuguryAdept copy() {
return new AuguryAdept(this);
}
}
class AuguryAdeptEffect extends OneShotEffect {
public AuguryAdeptEffect() {
super(Outcome.GainLife);
this.staticText = "reveal the top card of your library and put that card into your hand. You gain life equal to its converted mana cost";
}
public AuguryAdeptEffect(final AuguryAdeptEffect effect) {
super(effect);
}
@Override
public AuguryAdeptEffect copy() {
return new AuguryAdeptEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
MageObject sourceObject = game.getObject(source.getSourceId());
Player controller = game.getPlayer(source.getControllerId());
if (controller == null || sourceObject == null) {
return false;
}
Cards cards = new CardsImpl();
Card card = controller.getLibrary().removeFromTop(game);
if (card != null) {
card.moveToZone(Zone.HAND, source.getSourceId(), game, true);
int cmc = card.getManaCost().convertedManaCost();
if (cmc > 0) {
controller.gainLife(cmc, game);
}
cards.add(card);
controller.revealCards(sourceObject.getName(), cards, game);
}
return true;
}
}