/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.seventhedition;
import java.util.List;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetCard;
/**
*
* @author Quercitron
*/
public class AncestralMemories extends CardImpl {
public AncestralMemories(UUID ownerId) {
super(ownerId, 59, "Ancestral Memories", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{2}{U}{U}{U}");
this.expansionSetCode = "7ED";
this.color.setBlue(true);
// Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.
this.getSpellAbility().addEffect(new AncestralMemoriesEffect());
}
public AncestralMemories(final AncestralMemories card) {
super(card);
}
@Override
public AncestralMemories copy() {
return new AncestralMemories(this);
}
}
class AncestralMemoriesEffect extends OneShotEffect {
public AncestralMemoriesEffect() {
super(Outcome.DrawCard);
this.staticText = "Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard";
}
public AncestralMemoriesEffect(final AncestralMemoriesEffect effect) {
super(effect);
}
@Override
public AncestralMemoriesEffect copy() {
return new AncestralMemoriesEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player != null) {
Cards cards = new CardsImpl(Zone.PICK);
int cardsCount = Math.min(7, player.getLibrary().size());
for (int i = 0; i < cardsCount; i++) {
Card card = player.getLibrary().removeFromTop(game);
if (card != null) {
cards.add(card);
game.setZone(card.getId(), Zone.PICK);
}
}
if (cards.size() > 0) {
player.lookAtCards("Ancestral Memories", cards, game);
TargetCard target = new TargetCard(Math.min(2, cards.size()), Zone.PICK, new FilterCard("two cards to put in your hand"));
if (player.choose(Outcome.Benefit, cards, target, game)) {
for (UUID targetId : (List<UUID>)target.getTargets()) {
Card card = cards.get(targetId, game);
if (card != null) {
card.moveToZone(Zone.HAND, source.getSourceId(), game, false);
cards.remove(card);
}
}
}
for (Card card : cards.getCards(game)) {
card.moveToZone(Zone.GRAVEYARD, source.getSourceId(), game, true);
}
}
return true;
}
return false;
}
}