/*
* Copyright 2011 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.scarsofmirrodin;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.costs.Cost;
import mage.abilities.costs.common.DiscardTargetCost;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.players.Player;
import mage.target.common.TargetCardInHand;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class PainfulQuandary extends CardImpl {
public PainfulQuandary(UUID ownerId) {
super(ownerId, 73, "Painful Quandary", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{3}{B}{B}");
this.expansionSetCode = "SOM";
this.color.setBlack(true);
this.addAbility(new PainfulQuandryAbility());
}
public PainfulQuandary(final PainfulQuandary card) {
super(card);
}
@Override
public PainfulQuandary copy() {
return new PainfulQuandary(this);
}
}
class PainfulQuandryAbility extends TriggeredAbilityImpl {
public PainfulQuandryAbility() {
super(Zone.BATTLEFIELD, new PainfulQuandryEffect());
}
public PainfulQuandryAbility(final PainfulQuandryAbility ability) {
super(ability);
}
@Override
public PainfulQuandryAbility copy() {
return new PainfulQuandryAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == EventType.SPELL_CAST && game.getOpponents(controllerId).contains(event.getPlayerId())) {
this.getEffects().get(0).setTargetPointer(new FixedTarget(event.getPlayerId()));
return true;
}
return false;
}
@Override
public String getRule() {
return "Whenever an opponent casts a spell, that player loses 5 life unless he or she discards a card.";
}
}
class PainfulQuandryEffect extends OneShotEffect {
public PainfulQuandryEffect() {
super(Outcome.Damage);
staticText = "player loses 5 life unless he or she discards a card";
}
public PainfulQuandryEffect(final PainfulQuandryEffect effect) {
super(effect);
}
@Override
public PainfulQuandryEffect copy() {
return new PainfulQuandryEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(targetPointer.getFirst(game, source));
if (player != null) {
Cost cost = new DiscardTargetCost(new TargetCardInHand());
if (cost.canPay(source, player.getId(), player.getId(), game)) {
if (!cost.pay(source, game, player.getId(), player.getId(), false)) {
player.loseLife(5, game);
}
return true;
}
}
return false;
}
}