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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.scarsofmirrodin;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.SubLayer;
import mage.constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.common.counter.AddCountersTargetEffect;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.CardImpl;
import mage.counters.CounterType;
import mage.filter.common.FilterLandPermanent;
import mage.game.Game;
import mage.game.events.DamagedPlayerEvent;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.game.permanent.token.Token;
import mage.target.Target;
import mage.target.common.TargetLandPermanent;
/**
*
* @author Loki
*/
public class LiegeOfTheTangle extends CardImpl {
public LiegeOfTheTangle (UUID ownerId) {
super(ownerId, 123, "Liege of the Tangle", Rarity.MYTHIC, new CardType[]{CardType.CREATURE}, "{6}{G}{G}");
this.expansionSetCode = "SOM";
this.subtype.add("Elemental");
this.color.setGreen(true);
this.power = new MageInt(8);
this.toughness = new MageInt(8);
this.addAbility(TrampleAbility.getInstance());
this.addAbility(new LiegeOfTheTangleTriggeredAbility());
}
public LiegeOfTheTangle (final LiegeOfTheTangle card) {
super(card);
}
@Override
public LiegeOfTheTangle copy() {
return new LiegeOfTheTangle(this);
}
}
class LiegeOfTheTangleTriggeredAbility extends TriggeredAbilityImpl {
LiegeOfTheTangleTriggeredAbility() {
super(Zone.BATTLEFIELD, new AddCountersTargetEffect(CounterType.AWAKENING.createInstance()));
this.addEffect(new LiegeOfTheTangleEffect());
Target target = new TargetLandPermanent(0, Integer.MAX_VALUE, new FilterLandPermanent(), true);
this.addTarget(target);
}
public LiegeOfTheTangleTriggeredAbility(final LiegeOfTheTangleTriggeredAbility ability) {
super(ability);
}
@Override
public LiegeOfTheTangleTriggeredAbility copy() {
return new LiegeOfTheTangleTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event instanceof DamagedPlayerEvent) {
DamagedPlayerEvent damageEvent = (DamagedPlayerEvent)event;
Permanent p = game.getPermanent(event.getSourceId());
if (damageEvent.isCombatDamage() && p != null && p.getId().equals(this.getSourceId())) {
return true;
}
}
return false;
}
@Override
public String getRule() {
return "Whenever {this} deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands.";
}
}
class LiegeOfTheTangleEffect extends ContinuousEffectImpl {
private static AwakeningLandToken token = new AwakeningLandToken();
public LiegeOfTheTangleEffect() {
super(Duration.EndOfGame, Outcome.BecomeCreature);
}
public LiegeOfTheTangleEffect(final LiegeOfTheTangleEffect effect) {
super(effect);
}
@Override
public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
for (UUID permId: objects) {
Permanent perm = game.getPermanent(permId);
if (perm != null) {
if (perm.getCounters().getCount(CounterType.AWAKENING) > 0) {
switch (layer) {
case TypeChangingEffects_4:
if (sublayer == SubLayer.NA) {
perm.getCardType().addAll(token.getCardType());
perm.getSubtype().addAll(token.getSubtype());
}
break;
case ColorChangingEffects_5:
if (sublayer == SubLayer.NA) {
perm.getColor().setColor(token.getColor());
}
break;
case PTChangingEffects_7:
if (sublayer == SubLayer.SetPT_7b) {
perm.getPower().setValue(token.getPower().getValue());
perm.getToughness().setValue(token.getToughness().getValue());
}
break;
}
}
}
}
return true;
}
@Override
public boolean apply(Game game, Ability source) {
return false;
}
@Override
public void init(Ability source, Game game) {
super.init(source, game);
if (this.affectedObjectsSet) {
for (UUID permId: targetPointer.getTargets(game, source)) {
objects.add(permId);
}
}
}
@Override
public LiegeOfTheTangleEffect copy() {
return new LiegeOfTheTangleEffect(this);
}
@Override
public boolean hasLayer(Layer layer) {
return layer == Layer.PTChangingEffects_7 || layer == Layer.ColorChangingEffects_5 || layer == layer.TypeChangingEffects_4;
}
}
class AwakeningLandToken extends Token {
public AwakeningLandToken() {
super("", "an 8/8 green Elemental creature");
cardType.add(CardType.CREATURE);
color.setGreen(true);
subtype.add("Elemental");
power = new MageInt(8);
toughness = new MageInt(8);
}
}