Package mage.sets.saviorsofkamigawa

Source Code of mage.sets.saviorsofkamigawa.ONaginata

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.saviorsofkamigawa;

import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.EmptyEffect;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.continious.BoostEquippedEffect;
import mage.abilities.effects.common.continious.GainAbilityAttachedEffect;
import mage.abilities.keyword.EquipAbility;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.CardImpl;
import mage.constants.AttachmentType;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.Filter;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.mageobject.PowerPredicate;
import mage.target.common.TargetControlledCreaturePermanent;

/**
*
* @author LevelX2
*/
public class ONaginata extends CardImpl {

    private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("creature with 3 or more power");

    static {
        filter.add(new PowerPredicate(Filter.ComparisonType.GreaterThan, 2));
    }

    public ONaginata(UUID ownerId) {
        super(ownerId, 157, "O-Naginata", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "{1}");
        this.expansionSetCode = "SOK";
        this.subtype.add("Equipment");

        // O-Naginata can be attached only to a creature with 3 or more power.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new EmptyEffect("{this} can be attached only to a creature with 3 or more power")));
       
        // Equipped creature gets +3/+0 and has trample.
        Effect effect = new BoostEquippedEffect(3, 0);
        effect.setText("Equipped creature gets +3/+0");
        Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, effect);
        effect = new GainAbilityAttachedEffect(TrampleAbility.getInstance(), AttachmentType.EQUIPMENT);
        effect.setText("and has trample");
        ability.addEffect(effect);
        this.addAbility(ability);
       
        // Equip {2}
        this.addAbility(new EquipAbility(
                Outcome.AddAbility,
                new GenericManaCost(2),
                new TargetControlledCreaturePermanent(1,1, filter, false)));       
    }

    public ONaginata(final ONaginata card) {
        super(card);
    }

    @Override
    public ONaginata copy() {
        return new ONaginata(this);
    }
}
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